forked from bartvdbraak/blender
6b9ab1f7a2
Note: This is not about functionality, but about using the same stub file we are using in Blender for the game engine in blender2.8. |
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.. | ||
CMakeLists.txt | ||
RAS_IStorage.h | ||
RAS_ListRasterizer.cpp | ||
RAS_ListRasterizer.h | ||
RAS_OpenGLLight.cpp | ||
RAS_OpenGLLight.h | ||
RAS_OpenGLOffScreen.cpp | ||
RAS_OpenGLOffScreen.h | ||
RAS_OpenGLRasterizer.cpp | ||
RAS_OpenGLRasterizer.h | ||
RAS_OpenGLSync.cpp | ||
RAS_OpenGLSync.h | ||
RAS_StorageVA.cpp | ||
RAS_StorageVA.h | ||
RAS_StorageVBO.cpp | ||
RAS_StorageVBO.h |