forked from bartvdbraak/blender
b889e9c573
currently can remove sticky/mask/skin vertex layers. regarding the skin layer - while adding and removing the modifier normally works fine, its not 100% reliable since the mesh may be linked into another scene, or be a linked duplicate and the object with the modifier deleted. |
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bl_operators | ||
bl_ui | ||
keyingsets_builtins.py |