blender/extern/ode/dist/include/ode/space.h
2002-10-30 02:07:20 +00:00

79 lines
2.8 KiB
C

/*************************************************************************
* *
* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
* All rights reserved. Email: russ@q12.org Web: www.q12.org *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of EITHER: *
* (1) The GNU Lesser General Public License as published by the Free *
* Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. The text of the GNU Lesser *
* General Public License is included with this library in the *
* file LICENSE.TXT. *
* (2) The BSD-style license that is included with this library in *
* the file LICENSE-BSD.TXT. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
* *
*************************************************************************/
#ifndef _ODE_SPACE_H_
#define _ODE_SPACE_H_
#include <ode/common.h>
#ifdef __cplusplus
extern "C" {
#endif
struct dContactGeom;
typedef void dNearCallback (void *data, dGeomID o1, dGeomID o2);
/* extra information the space needs in every geometry object */
typedef struct dGeomSpaceData {
dGeomID next;
} dGeomSpaceData;
dSpaceID dSimpleSpaceCreate();
dSpaceID dHashSpaceCreate();
void dSpaceDestroy (dSpaceID);
void dSpaceAdd (dSpaceID, dGeomID);
void dSpaceRemove (dSpaceID, dGeomID);
void dSpaceCollide (dSpaceID space, void *data, dNearCallback *callback);
int dSpaceQuery (dSpaceID, dGeomID);
void dHashSpaceSetLevels (dSpaceID space, int minlevel, int maxlevel);
/* @@@ NOT FLEXIBLE ENOUGH
*
* generate contacts for those objects in the space that touch each other.
* an array of contacts is created on the alternative stack using
* StackAlloc(), and a pointer to the array is returned. the size of the
* array is returned by the function.
*/
/* int dSpaceCollide (dSpaceID space, dContactGeom **contact_array); */
/* HMMMMM... i dont think so.
* tell the space that an object has moved, so its representation in the
* space should be changed.
*/
/* void dSpaceObjectMoved (dSpaceID, dGeomID); */
#ifdef __cplusplus
}
#endif
#endif