forked from bartvdbraak/blender
d2b55d1171
- Get rid of rotation matrix parameterization, use angle-axis instead. Also Joined rotation and translation into a single parameter block. This made minimization go significantly faster, like 1.3x times in average. - Fix first camera when bundling. This is to address orientation ambiguity. Reconstruction result could still vary in size, but that's another issue to be addressed later. Additional change: Split EuclideanBundleCommonIntrinsics into smaller functions, so it's now a bit easier to follow. |
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binreloc | ||
bullet2 | ||
carve | ||
colamd | ||
Eigen3 | ||
glew | ||
libmv | ||
libopenjpeg | ||
libredcode | ||
lzma | ||
lzo | ||
rangetree | ||
recastnavigation | ||
wcwidth | ||
xdnd | ||
CMakeLists.txt | ||
SConscript |