blender/intern/cycles/kernel/osl
Stuart Broadfoot 3306afac87 Cycles Hair: Two basic bair shaders added
A new hair bsdf node, with two closure options, is added. These closures allow the generation of the reflective and transmission components of hair. The node allows control of the highlight colour, roughness and angular shift.

Llimitations include:
-No glint or fresnel adjustments.
-The 'offset' is un-used when triangle primitives are used.
2013-09-15 23:58:00 +00:00
..
background.cpp Cycles: 4 new nodes. 2012-11-06 19:59:02 +00:00
bsdf_diffuse_ramp.cpp Cycles OSL minor optimizations: recycle shading context, don't do memory 2012-12-15 10:18:42 +00:00
bsdf_phong_ramp.cpp Cycles OSL minor optimizations: recycle shading context, don't do memory 2012-12-15 10:18:42 +00:00
CMakeLists.txt Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
emissive.cpp Cycles OSL minor optimizations: recycle shading context, don't do memory 2012-12-15 10:18:42 +00:00
osl_bssrdf.cpp Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will 2013-09-03 22:39:17 +00:00
osl_bssrdf.h Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will 2013-09-03 22:39:17 +00:00
osl_closures.cpp Cycles Hair: Two basic bair shaders added 2013-09-15 23:58:00 +00:00
osl_closures.h Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will 2013-09-03 22:39:17 +00:00
osl_globals.h Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
osl_services.cpp Fix a few issues reported by coverity scan. 2013-09-03 22:39:21 +00:00
osl_services.h Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
osl_shader.cpp Cycles Hair: Two basic bair shaders added 2013-09-15 23:58:00 +00:00
osl_shader.h Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
SConscript Cycles / SCons: 2013-04-29 15:52:38 +00:00