..
attribute.cpp
Cycles: more opencl fixes.
2011-05-31 11:31:00 +00:00
attribute.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
background.cpp
Cycles:
2011-08-28 13:55:59 +00:00
background.h
Cycles:
2011-08-28 13:55:59 +00:00
buffers.cpp
Cycles:
2011-08-28 13:55:59 +00:00
buffers.h
Cycles:
2011-08-28 13:55:59 +00:00
camera.cpp
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
camera.h
Cycles:
2011-08-28 13:55:59 +00:00
CMakeLists.txt
Cycles:
2011-08-28 13:55:59 +00:00
film.cpp
Cycles:
2011-08-28 13:55:59 +00:00
film.h
Cycles:
2011-08-28 13:55:59 +00:00
filter.cpp
Cycles:
2011-08-28 13:55:59 +00:00
filter.h
Cycles:
2011-08-28 13:55:59 +00:00
graph.cpp
Cycles: fix some invalid memory access problems found by running the windows build in debug mode.
2011-08-21 10:32:15 +00:00
graph.h
Cycles: fix some invalid memory access problems found by running the windows build in debug mode.
2011-08-21 10:32:15 +00:00
image.cpp
Cycles: fix small memory leak in image loading.
2011-08-15 19:30:24 +00:00
image.h
Cycles: OSL build & image manager fixes.
2011-05-31 16:21:30 +00:00
integrator.cpp
Cycles:
2011-09-01 15:53:36 +00:00
integrator.h
Cycles:
2011-09-01 15:53:36 +00:00
light.cpp
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
light.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
mesh_displace.cpp
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
mesh.cpp
Cycles:
2011-09-01 15:53:36 +00:00
mesh.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
nodes.cpp
Cycles:
2011-09-01 15:53:36 +00:00
nodes.h
Cycles:
2011-08-28 13:55:59 +00:00
object.cpp
Cycles:
2011-09-01 15:53:36 +00:00
object.h
Cycles:
2011-09-01 15:53:36 +00:00
osl.cpp
Cycles: OSL build & image manager fixes.
2011-05-31 16:21:30 +00:00
osl.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
scene.cpp
Cycles: pause button to interrupt viewport renders, in the 3d view header.
2011-08-29 16:54:13 +00:00
scene.h
Cycles:
2011-09-01 15:53:36 +00:00
session.cpp
Cycles: pause button to interrupt viewport renders, in the 3d view header.
2011-08-29 16:54:13 +00:00
session.h
Cycles: pause button to interrupt viewport renders, in the 3d view header.
2011-08-29 16:54:13 +00:00
shader.cpp
Cycles: more opencl fixes.
2011-05-31 11:31:00 +00:00
shader.h
Cycles: first batch of windows build fixes, not quite there yet.
2011-05-03 18:29:11 +00:00
sobol.cpp
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
sobol.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
svm.cpp
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
svm.h
Cycles: first batch of windows build fixes, not quite there yet.
2011-05-03 18:29:11 +00:00
tile.cpp
Cycles:
2011-08-28 13:55:59 +00:00
tile.h
Cycles:
2011-08-28 13:55:59 +00:00