blender/intern/cycles/render
Alexander Gavrilov 1f19fba566 Cycles: hide particles with broken motion blur traces.
Currently cycles cannot correctly render motion blur for objects that appear or
disappear during the shutter window. Until that can be fixed properly, it may be
better to hide such particles rather than let them render as if they were
stationary for half of the frame.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2125
2016-08-05 01:00:41 +02:00
..
attribute.cpp Cycles microdisplacement: ngons and attributes for subdivision meshes 2016-07-29 03:36:30 -04:00
attribute.h Cycles microdisplacement: ngons and attributes for subdivision meshes 2016-07-29 03:36:30 -04:00
background.cpp Fix Cycles debug build assert on some platforms, tighten checks to avoid this in the future. 2016-06-12 17:35:15 +02:00
background.h Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
bake.cpp Fix T46207: Slow OpenCL GPU bake and blown out baking Cycles render 2016-05-31 17:48:42 +02:00
bake.h Fix T46550: Cycles combined baking black in some cases. 2016-02-06 21:02:02 +01:00
buffers.cpp Code refactor: nodify Cycles background and film. 2016-05-22 17:29:25 +02:00
buffers.h Code refactor: nodify Cycles background and film. 2016-05-22 17:29:25 +02:00
camera.cpp Fix Cycles debug build assert on some platforms, tighten checks to avoid this in the future. 2016-06-12 17:35:15 +02:00
camera.h Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
CMakeLists.txt Cycles microdisplacement: ngons and attributes for subdivision meshes 2016-07-29 03:36:30 -04:00
constant_fold.cpp Cycles: add unit tests for supported constant folding rules. 2016-08-01 18:53:20 +03:00
constant_fold.h Cycles: constant fold add/mul type nodes with known 0 and 1 arguments. 2016-07-31 02:34:34 +02:00
curves.cpp Cycles: Code cleanup, prepare for strict C++ flags 2015-03-27 18:23:31 +05:00
curves.h Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
film.cpp Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
film.h Code refactor: nodify Cycles background and film. 2016-05-22 17:29:25 +02:00
graph.cpp Cycles: log how many nodes were deduplicated for use in tests. 2016-08-02 19:26:57 +03:00
graph.h Cycles: add ConstantFolder class for constant folding boilerplate. 2016-07-18 22:54:30 +02:00
image.cpp Fix use of uninitialized variable in Cycles OpenCL image textures. 2016-07-02 21:54:49 +02:00
image.h Fix Cycles OpenCL not taking Extend and Clip extension types into account. 2016-07-01 23:48:31 +02:00
integrator.cpp Cycles: Fix wrong size of sobol texture 2016-07-14 11:26:20 +02:00
integrator.h Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
light.cpp Fix T49010: Portals don't work in recent Blender versions 2016-08-03 12:38:25 +02:00
light.h Cycles: De-duplicate more checks around light emisive meshes 2016-07-28 12:28:31 +02:00
mesh_displace.cpp Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
mesh_subdivision.cpp Cycles microdisplacement: ngons and attributes for subdivision meshes 2016-07-29 03:36:30 -04:00
mesh.cpp Cycles: remove narrowing conversion from recent commit 2016-07-29 04:00:37 -04:00
mesh.h Cycles microdisplacement: move subdivision options to subsurf modifier 2016-07-29 03:37:55 -04:00
nodes.cpp Cycles: add folding for redundant A to B to A conversions. 2016-08-02 18:41:15 +03:00
nodes.h Cycles: constant folding for RGB/Vector Curves and Color Ramp. 2016-07-31 02:18:23 +02:00
object.cpp Cycles: hide particles with broken motion blur traces. 2016-08-05 01:00:41 +02:00
object.h Cycles: Ignore zero size instances in BVH 2016-06-06 09:23:53 +02:00
osl.cpp Cycles: copy shader node names over in the blender sync code. 2016-08-04 15:19:58 +03:00
osl.h Cycles: nodify shader nodes 2016-06-11 20:32:24 +02:00
particles.cpp Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
particles.h Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
scene.cpp Cycles: add support for motion blurring of fluid meshes. 2016-07-18 22:40:08 +02:00
scene.h Cycles microdisplacement: ngons and attributes for subdivision meshes 2016-07-29 03:36:30 -04:00
session.cpp Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
session.h Cycles: Use explicit qualifier for single-argument constructors 2016-05-11 16:51:14 +02:00
shader.cpp Cycles: nodify shader nodes 2016-06-11 20:32:24 +02:00
shader.h Code refactor: nodify Cycles shader and lights. 2016-05-22 17:29:25 +02:00
sobol.cpp
sobol.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm.cpp Cycles: Fix wrong order of light manager update tag 2016-07-28 12:31:01 +02:00
svm.h Code refactor: make ShaderNode match Node a bit more, reusing types and enums. 2016-05-28 15:49:15 +02:00
tables.cpp Cycles: Fix two small memory leaks and deduplicate table freeing 2016-05-08 17:44:03 +02:00
tables.h Cycles: Fix two small memory leaks and deduplicate table freeing 2016-05-08 17:44:03 +02:00
tile.cpp Cycles: Resumable render implementation for Cycles 2016-03-30 16:02:27 +02:00
tile.h Cycles: Resumable render implementation for Cycles 2016-03-30 16:02:27 +02:00