.. |
attribute.cpp
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
attribute.h
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
background.cpp
|
Cycles: add render layer use environment option to disable world lighting on
|
2012-04-13 12:58:12 +00:00 |
background.h
|
Cycles: add render layer use environment option to disable world lighting on
|
2012-04-13 12:58:12 +00:00 |
buffers.cpp
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
buffers.h
|
Cycles: viewport rendered draw mode now shows background images, also changed the
|
2012-03-28 09:07:10 +00:00 |
camera.cpp
|
Fix most of #31307: cycles panorama camera not working correct with speed
|
2012-05-07 10:53:09 +00:00 |
camera.h
|
Fisheye Camera for Cycles
|
2012-05-04 16:20:51 +00:00 |
CMakeLists.txt
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
film.cpp
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
film.h
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
filter.cpp
|
Fix #29274: problem compiling cycles opencl kernel from directory with spaces.
|
2011-11-22 16:38:58 +00:00 |
filter.h
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
graph.cpp
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
graph.h
|
Generalized node groups for Cycles.
|
2011-12-18 15:34:06 +00:00 |
image.cpp
|
Fix float image loading crash in cycles after multithreading changes.
|
2012-05-06 22:06:14 +00:00 |
image.h
|
Cycles: threading optimizations
|
2012-05-05 19:44:33 +00:00 |
integrator.cpp
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
integrator.h
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
light.cpp
|
Fix most of #31307: cycles panorama camera not working correct with speed
|
2012-05-07 10:53:09 +00:00 |
light.h
|
Sample as Lamp option for world shaders, to enable multiple importance sampling.
|
2012-01-20 17:49:17 +00:00 |
mesh_displace.cpp
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
mesh.cpp
|
Cycles: threading optimizations
|
2012-05-05 19:44:33 +00:00 |
mesh.h
|
Cycles: threading optimizations
|
2012-05-05 19:44:33 +00:00 |
nodes.cpp
|
Fix 31370: light falloff node linear output not working code.
|
2012-05-08 19:57:56 +00:00 |
nodes.h
|
Cycles: add light falloff node, with quadratic/linear/constant falloff and a
|
2012-05-07 20:24:38 +00:00 |
object.cpp
|
Fix #31168: cycles mask layer should only affect objects for camera rays.
|
2012-05-02 09:33:45 +00:00 |
object.h
|
Fix #31168: cycles mask layer should only affect objects for camera rays.
|
2012-05-02 09:33:45 +00:00 |
osl.cpp
|
Cycles: revert commit that joined surface/volume socket into a single shader socket,
|
2011-10-12 23:03:12 +00:00 |
osl.h
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
scene.cpp
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
scene.h
|
Fix #31168: cycles mask layer should only affect objects for camera rays.
|
2012-05-02 09:33:45 +00:00 |
session.cpp
|
Cycles: merging features from tomato branch.
|
2012-04-28 08:53:59 +00:00 |
session.h
|
Fix #30246: rendering multiple render layers with CUDA still not working,
|
2012-02-23 19:48:18 +00:00 |
shader.cpp
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
shader.h
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
sobol.cpp
|
Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
|
2011-12-08 21:55:35 +00:00 |
sobol.h
|
Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
|
2011-12-08 21:55:35 +00:00 |
svm.cpp
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
svm.h
|
Cycles: support for motion vector and UV passes.
|
2012-04-30 12:49:26 +00:00 |
tile.cpp
|
Cycles: device code refactoring, no functional changes.
|
2012-01-04 18:06:32 +00:00 |
tile.h
|
Cycles: some small code refactoring related to buffer parameters.
|
2011-12-21 13:48:35 +00:00 |