blender/release
Sergey Sharybin 0f3e1821ea Fix #30435: 2.62 Torus Batch building "Bug" or A Experimental Feature?
Python-defined primitives used to be added to all visible layers instead of
adding to active scene layer as it happens with C-defined primitives.
2012-03-08 18:50:42 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
datafiles Merging r44129 through r44139 from trunk into soc-2011-tomato 2012-02-16 07:11:50 +00:00
freedesktop synched with trunk at revision 36569 2011-05-16 20:30:59 +00:00
plugins svn merge ^/trunk/blender -r42973:42991 2011-12-30 09:23:06 +00:00
scripts Fix #30435: 2.62 Torus Batch building "Bug" or A Experimental Feature? 2012-03-08 18:50:42 +00:00
text Text fix: 2012-02-21 18:15:28 +00:00
windows remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00