blender/source/gameengine/GamePlayer
Dalai Felinto 46f25680aa blenderplayer fix for "offset" problem when in fullscreen mode (worked together with Nathan Letwory - jesterKing)
The FullScreen state was never set. Therefore the window boundary was returning the wrong dimensions (it was assuming that it was not fullscreen).

* Note: blender.exe -W has a similar problem. We are working on that ...

Tested in Windows only. If someone can test in Linux and OSX please let me know if it's good there as well. To test it: ./blenderplayer -f myfile.blend
2010-09-14 08:19:42 +00:00
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common Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
ghost blenderplayer fix for "offset" problem when in fullscreen mode (worked together with Nathan Letwory - jesterKing) 2010-09-14 08:19:42 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript * tweak linking priorities - should help for GCC users 2008-01-08 09:47:44 +00:00