forked from bartvdbraak/blender
184ac26dd0
* Fix header menu spacing bug, and make it consistent for all headers. * For consistency, always put menus first in the header, then any enums to switch the type of data displayed. * Node editor header ported to python layout. Still quite a few operators missing to make the menus complete. * RNA wrapped node editor, and added use_nodes property to material and scene. |
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.. | ||
bpy_ops.py | ||
buttons_data_armature.py | ||
buttons_data_bone.py | ||
buttons_data_camera.py | ||
buttons_data_curve.py | ||
buttons_data_empty.py | ||
buttons_data_lamp.py | ||
buttons_data_lattice.py | ||
buttons_data_mesh.py | ||
buttons_data_metaball.py | ||
buttons_data_modifier.py | ||
buttons_data_text.py | ||
buttons_game.py | ||
buttons_material.py | ||
buttons_object_constraint.py | ||
buttons_object.py | ||
buttons_particle.py | ||
buttons_physics_cloth.py | ||
buttons_physics_field.py | ||
buttons_physics_fluid.py | ||
buttons_physics_smoke.py | ||
buttons_physics_softbody.py | ||
buttons_scene.py | ||
buttons_texture.py | ||
buttons_world.py | ||
space_buttons.py | ||
space_console.py | ||
space_filebrowser.py | ||
space_image.py | ||
space_info.py | ||
space_logic.py | ||
space_node.py | ||
space_outliner.py | ||
space_sequencer.py | ||
space_text.py | ||
space_time.py | ||
space_userpref.py | ||
space_view3d_toolbar.py | ||
space_view3d.py |