blender/release/ui/space_outliner.py
Brecht Van Lommel 184ac26dd0 2.5: Headers
* Fix header menu spacing bug, and make it consistent for all headers.
* For consistency, always put menus first in the header, then any enums
  to switch the type of data displayed.
* Node editor header ported to python layout. Still quite a few
  operators missing to make the menus complete.
* RNA wrapped node editor, and added use_nodes property to material
  and scene.
2009-08-19 00:55:30 +00:00

53 lines
1.3 KiB
Python

import bpy
class OUTLINER_HT_header(bpy.types.Header):
__space_type__ = "OUTLINER"
def draw(self, context):
so = context.space_data
sce = context.scene
layout = self.layout
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.itemM("OUTLINER_MT_view")
row = layout.row()
row.itemR(so, "display_mode", text="")
if so.display_mode == 'DATABLOCKS':
row = layout.row(align=True)
row.itemO("anim.keyingset_add_new", text="", icon=31)
# row.itemR(sce, "active_keyingset", text="KS: ")
# ks = sce.keyingsets[sce.active_keyingset - 1]
# row.itemR(ks, "name", text="")
## row.itemR(sce, "keyingsets")
row = layout.row()
row.itemO("outliner.keyingset_add_selected", text="", icon=31)
row.itemO("outliner.keyingset_remove_selected", text="", icon=32)
row.itemO("anim.insert_keyframe", text="", icon=514)
row.itemO("anim.delete_keyframe", text="", icon=513)
class OUTLINER_MT_view(bpy.types.Menu):
__space_type__ = "OUTLINER"
__label__ = "View"
def draw(self, context):
layout = self.layout
so = context.space_data
col = layout.column()
col.itemR(so, "show_restriction_columns")
#layout.itemO("text.new")
bpy.types.register(OUTLINER_HT_header)
bpy.types.register(OUTLINER_MT_view)