forked from bartvdbraak/blender
e731ffb648
is available through the Roughness input on the Diffuse BSDF. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Diffuse Patch by Yasuhiro Fujii, thanks!
45 lines
636 B
CMake
45 lines
636 B
CMake
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set(INC
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.
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..
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../svm
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../../render
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../../util
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../../device
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)
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set(SRC
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background.cpp
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bsdf_ashikhmin_velvet.cpp
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bsdf_diffuse.cpp
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bsdf_oren_nayar.cpp
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bsdf_microfacet.cpp
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bsdf_reflection.cpp
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bsdf_refraction.cpp
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bsdf_transparent.cpp
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bsdf_ward.cpp
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bsdf_westin.cpp
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bssrdf.cpp
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debug.cpp
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emissive.cpp
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osl_closures.cpp
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osl_services.cpp
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osl_shader.cpp
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vol_subsurface.cpp
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)
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set(HEADER_SRC
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osl_closures.h
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osl_globals.h
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osl_services.h
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osl_shader.h
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)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${RTTI_DISABLE_FLAGS}")
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include_directories(${INC})
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add_library(cycles_kernel_osl ${SRC} ${HEADER_SRC})
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add_subdirectory(nodes)
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