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CMakeLists.txt
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add some missing headers to cmake, also add some files as comments since it seems they should be added but evidently work fine without.
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2011-11-10 06:05:22 +00:00 |
node_add_closure.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_attribute.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_background.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_blend_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_blend_weight.osl
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
node_bump.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_clouds_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_color.h
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Cycles: OSL build fixes, based on patch from erwin94.
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2011-05-14 09:42:02 +00:00 |
node_convert_from_color.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_convert_from_float.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_convert_from_normal.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_convert_from_point.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_convert_from_vector.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_diffuse_bsdf.osl
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |
node_distorted_noise_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_emission.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_environment_texture.osl
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
node_fresnel.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_fresnel.osl
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
node_geometry.osl
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Cycles: rename UV geometry node output to Parametric to avoid confusion with uv texture coordinates.
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2011-05-04 15:22:15 +00:00 |
node_glass_bsdf.osl
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
node_glossy_bsdf.osl
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
node_holdout.osl
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Cycles: preview passes setting to set the max number of passes to render in
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2011-08-29 10:21:10 +00:00 |
node_image_texture.osl
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
node_light_path.osl
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Cycles:
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2011-09-01 15:53:36 +00:00 |
node_magic_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_mapping.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_marble_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_math.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_mix_closure.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_mix.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_musgrave_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_noise_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_output_displacement.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_output_surface.osl
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Cycles: revert commit that joined surface/volume socket into a single shader socket,
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2011-10-12 23:03:12 +00:00 |
node_output_volume.osl
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Cycles: revert commit that joined surface/volume socket into a single shader socket,
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2011-10-12 23:03:12 +00:00 |
node_sky_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_stucci_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_texture_coordinate.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_texture.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_translucent_bsdf.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_transparent_bsdf.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_value.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_vector_math.osl
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Cycles: fix vector math subtract not working correct, patch by Sanne.
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2011-05-16 08:08:37 +00:00 |
node_velvet_bsdf.osl
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
node_voronoi_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_ward_bsdf.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
node_wood_texture.osl
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
stdosl.h
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Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
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2011-11-14 17:31:47 +00:00 |