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BL_KetsjiEmbedStart.cpp
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BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a on some ATI cards?
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2013-09-11 23:24:45 +00:00 |
BL_System.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
BL_System.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
CMakeLists.txt
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clang/cmake - quiet warnings for external libs and reference moto as a system include.
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2013-07-15 08:26:16 +00:00 |
KX_BlenderCanvas.cpp
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BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
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2013-07-29 22:31:32 +00:00 |
KX_BlenderCanvas.h
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BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
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2013-07-29 22:31:32 +00:00 |
KX_BlenderGL.cpp
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BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
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2013-07-29 22:31:32 +00:00 |
KX_BlenderGL.h
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BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
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2013-07-29 22:31:32 +00:00 |
KX_BlenderInputDevice.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_BlenderInputDevice.h
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code cleanup: rename BKE_mesh_to_curve_ex --> BKE_mesh_to_curve_nurblist,
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2013-03-15 10:48:48 +00:00 |
KX_BlenderKeyboardDevice.cpp
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style cleanup: comment format
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2013-02-02 04:48:21 +00:00 |
KX_BlenderKeyboardDevice.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
KX_BlenderMouseDevice.cpp
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style cleanup: comment format
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2013-02-02 04:48:21 +00:00 |
KX_BlenderMouseDevice.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
KX_BlenderRenderTools.cpp
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remove minor differences between these 2 files which are almost exact duplicates (tsk tsk!)
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2013-10-07 12:12:59 +00:00 |
KX_BlenderRenderTools.h
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BGE Profile : visual feedback bars and improvements
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2013-01-28 01:26:36 +00:00 |
KX_BlenderSystem.cpp
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code cleanup: check for msvc directly when using warning pragma's.
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2012-10-15 02:15:07 +00:00 |
KX_BlenderSystem.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
SConscript
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split bge includes for scons onto their own lines (for easier merging)
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2013-05-29 21:56:55 +00:00 |