blender/release/scripts
Campbell Barton 75f4416e32 Added vertex weight python scripts accessable from the paint menu.
* clean weights (removed low weights)
* normalize, maximizes weights to a user set peak, optionaly scales other groups too to keep the proportion of the weights even. (Doubles as a weight scaler)
* Grow/Shrink, uses the mesh topology to expand/contract the vert weights. a few options for iterationsm, max length and strength.
I need a way tell if the users in Face Select mode (in python) so I can make use of the selected face flag.
2006-05-05 16:17:59 +00:00
..
bpydata Fixed 2 bugs in mesh brush. 3805 and 3806 2006-04-11 02:41:11 +00:00
bpymodules fix removal of groups for non selected verts. 2006-04-24 11:34:16 +00:00
3ds_export.py Commited 3ds export enhancements from Mark Stijnman (beowulff) 2006-05-02 11:26:32 +00:00
3ds_import.py For 3ds import script, try to get set() function by importing the 2006-04-05 19:28:21 +00:00
ac3d_export.py Scripts: 2006-01-29 19:17:53 +00:00
ac3d_import.py Scripts: 2006-01-29 19:17:53 +00:00
Apply_def.py Scripts: 2006-01-29 19:17:53 +00:00
archimap.py Fixed a bug in boxpack that archimap not to clear data between uses, and become progressivly slower. 2006-01-12 03:34:37 +00:00
armature_symetry.py BPython: 2005-05-17 07:17:52 +00:00
Axiscopy.py Scripts: 2006-01-29 19:17:53 +00:00
batch_name_edit.py renaming python script... 2006-01-20 02:37:00 +00:00
bevel_center.py Should now work with python 2.3, also optimized dictionary's a bit. keys -> iterkeys and has_key -> try/except 2006-02-24 04:03:15 +00:00
blender2cal3d.py ==scripts == 2006-04-19 00:54:21 +00:00
blenderLipSynchro.py Scripts: 2005-12-15 18:12:49 +00:00
bvh2arm.py Scripts: 2006-01-29 19:17:53 +00:00
bvh_export.py Scripts: 2006-01-29 19:17:53 +00:00
bvh_import.py Scripts: 2006-01-29 19:17:53 +00:00
camera_changer.py BPython: bug fixes / patches from trackers 2005-05-20 05:14:03 +00:00
clean_mesh.py removing file with old name, 2006-01-20 04:41:55 +00:00
config.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
console.py Scripts: 2006-01-29 19:17:53 +00:00
DirectX8Exporter.py ==scripts == 2006-04-18 22:56:45 +00:00
DirectX8Importer.py ==Directx 8 importer== 2006-03-29 06:25:07 +00:00
discombobulator.py Scripts updated: 2005-10-11 19:05:56 +00:00
disp_paint.py Scripts: 2005-10-11 02:32:58 +00:00
doc_browser.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
envelope_assignment.py BPython: 2005-05-17 07:17:52 +00:00
envelope_symmetry.py BPython: 2005-05-17 07:17:52 +00:00
export_lightwave_motion.py Lightwave mot exporter now does worldspace loc/size/rot 2006-04-27 12:51:09 +00:00
export-iv-0.1.py ==SConscript fix for cygwin== 2006-02-12 15:37:01 +00:00
fixfromarmature.py JMS's updated script. Must try to work out which one to remove, this one or apply_def 2006-04-22 09:23:25 +00:00
flt_export.py removed slow list handeling 2006-01-10 17:40:50 +00:00
flt_filewalker.py Added openflight import/export- Blight v1.2 2006-01-10 13:42:20 +00:00
flt_import.py bugfix: Object.Get() throws ValueError rather than AttributeError. 2006-02-01 15:21:05 +00:00
help_browser.py BPython bug fixes: 2005-06-11 05:30:14 +00:00
help_getting_started.py Scripts: 2004-11-07 16:31:13 +00:00
help_manual.py Scripts: 2004-11-07 16:31:13 +00:00
help_py_reference.py Scripts: 2004-11-07 16:31:13 +00:00
help_release_notes.py Scripts: 2004-11-07 16:31:13 +00:00
help_tutorials.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_blender.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_devcomm.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_eshop.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_usercomm.py Scripts: 2004-11-07 16:31:13 +00:00
hotkeys.py ==scripts == 2006-04-18 22:50:20 +00:00
image_edit.py A little utility script I have been using for a long time but was recently able to improve with 2.41's features. 2006-01-26 22:47:31 +00:00
image_find_paths.py A utility script that refinds all image paths for images that have a path whos file dosent exist. 2006-04-10 23:14:17 +00:00
kloputils.py Scripts: 2004-11-07 16:31:13 +00:00
knife.py BPython: 2005-05-17 07:17:52 +00:00
lightwave_export.py Scripts: 2006-01-29 19:17:53 +00:00
lightwave_import.py Scripts: 2006-01-29 19:17:53 +00:00
md2_export.py ==scripts == 2006-04-25 22:05:03 +00:00
md2_import.py Scripts: 2005-12-15 01:42:45 +00:00
mesh_bbrush_menu.py Added Mesh menu access for b-brush sculpter. 2006-01-18 00:14:33 +00:00
mesh_boneweight_copy.py boneweight copy- 2006-04-21 09:41:58 +00:00
mesh_cleanup.py Moved ngon creating function from obj_import into BPyMesh so other importers can use it. 2006-04-10 21:42:18 +00:00
mesh_edges2curves.py This script converts open and closed edge loops into polylines 2006-02-08 14:38:47 +00:00
mesh_mirror_tool.py * Added optional X Zero snapping with tolerence limit. 2006-04-28 11:41:11 +00:00
mesh_tri2quad.py Another fix for a silly bug 2006-02-20 10:31:24 +00:00
mirror_bone_weights.py Scripts: 2005-12-15 20:12:00 +00:00
nendo_export.py Scripts: 2006-01-29 19:17:53 +00:00
nendo_import.py Scripts: 2006-01-29 19:17:53 +00:00
obdatacopier.py Scripts: 2004-11-07 16:31:13 +00:00
obj_export.py Moved ngon creating function from obj_import into BPyMesh so other importers can use it. 2006-04-10 21:42:18 +00:00
obj_import.py All negative vert indicies are assumed relative, removed relative vert option. 2006-04-27 23:22:04 +00:00
object_batch_name_edit.py Added an option to batch rename vert Groups. 2006-04-05 16:48:55 +00:00
off_export.py Scripts: 2006-01-29 19:17:53 +00:00
off_import.py Scripts: 2006-01-29 19:17:53 +00:00
paths_import.py Scripts: 2005-06-12 23:40:46 +00:00
ply_export.py ==python scripts== 2006-01-12 21:33:42 +00:00
ply_import.py Speedup by a factor of about 20% 2006-01-26 15:39:38 +00:00
radiosity_export.py Scripts: 2006-01-29 19:17:53 +00:00
radiosity_import.py Scripts: 2006-01-29 19:17:53 +00:00
raw_export.py Scripts: 2006-01-29 19:17:53 +00:00
raw_import.py Scripts: 2006-01-29 19:17:53 +00:00
renameobjectbyblock.py Scripts: 2004-11-07 16:31:13 +00:00
rvk1_torvk2.py Scripts: Jean-Michel updated his rvk1 to rvk2 script (thanks); small fix in BPyRegistry module to remove empty config keys instead of causing an error 2005-11-04 16:30:38 +00:00
save_theme.py Scripts: 2006-01-29 19:17:53 +00:00
sel_same.py BPython: 2005-03-19 06:24:55 +00:00
skin.py Scripts: 2006-01-29 19:17:53 +00:00
slp_import.py Scripts: 2006-01-29 19:17:53 +00:00
sysinfo.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
tex2uvbaker.py Scripts: 2006-01-29 19:17:53 +00:00
truespace_export.py Scripts: 2006-01-29 19:17:53 +00:00
truespace_import.py Scripts: 2006-01-29 19:17:53 +00:00
unweld.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
uv_export.py === Script Update: UV Export === 2006-03-04 18:19:05 +00:00
uv_from_adjacent.py This script sets the UV mapping and image of selected faces from adjacent unselected faces. 2006-02-07 10:50:35 +00:00
uv_relax.py works with free verts and a bit faster 2006-02-07 03:58:57 +00:00
uvcopy.py returned a revised result output, style "Copied UV from object Cube to object(s) ['Cube.004', 'Cube.003', 'Cube.002', 'Cube.001']." 2006-01-31 21:01:50 +00:00
uvpaint.py Scripts: 2005-10-11 02:32:58 +00:00
videoscape_export.py Scripts: 2006-01-29 19:17:53 +00:00
vrml97_export.py Scripts: 2006-01-29 19:17:53 +00:00
weightpaint_clean.py Added vertex weight python scripts accessable from the paint menu. 2006-05-05 16:17:59 +00:00
weightpaint_grow_shrink.py Added vertex weight python scripts accessable from the paint menu. 2006-05-05 16:17:59 +00:00
weightpaint_normalize.py Added vertex weight python scripts accessable from the paint menu. 2006-05-05 16:17:59 +00:00
widgetwizard.py Scripts: 2005-12-15 18:12:49 +00:00
wings_export.py Scripts: 2006-01-29 19:17:53 +00:00
wings_import.py Scripts: 2006-01-29 19:17:53 +00:00
x3d_export.py Scripts: 2006-01-29 19:17:53 +00:00
xfig_export.py ==python scripts== 2006-01-13 00:24:23 +00:00
xsi_export.py Scripts: 2005-12-15 20:12:00 +00:00