blender/source
Sergej Reich e9ef8d6eff rigidbody: Avoid always making passive objects kinematic
It's only needed when they're being transformed.
Also deactivate passive objects after transformation so they don't keep
acitvating deactivated objects.

Fixes issues with using "start deactivated".
2013-02-04 23:50:38 +00:00
..
blender rigidbody: Avoid always making passive objects kinematic 2013-02-04 23:50:38 +00:00
blenderplayer Move opencl and reigidbody from source/blender/ to intern/ 2013-02-01 06:24:49 +00:00
creator style cleanup 2013-02-02 04:58:03 +00:00
gameengine style cleanup: spaces -> tabs 2013-02-04 00:18:09 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests patch [#33924] Spelling Corrections 2013-01-19 03:04:51 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00