blender/source/gameengine
Mitchell Stokes d8e2c475a0 Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by Leonard Ritter.
Blender's import function check's the Text datablocks in main for additional modules for importing. However, libloaded scenes were 1) not loading Text datablocks and 2) not letting bpy know about them. Text datablocks are now loaded if a Scene is loaded and bpy can now looking through extra Mains to find additional modules.
2012-06-21 05:41:06 +00:00
..
BlenderRoutines comment unused vars 2012-06-14 11:05:15 +00:00
Converter Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by Leonard Ritter. 2012-06-21 05:41:06 +00:00
Expressions style cleanup: 2012-06-17 09:58:26 +00:00
GameLogic style cleanup 2012-06-20 16:43:48 +00:00
GamePlayer style cleanup 2012-06-06 22:38:39 +00:00
Ketsji Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by Leonard Ritter. 2012-06-21 05:41:06 +00:00
Network code cleanup: 2012-05-20 19:49:27 +00:00
Physics style cleanup: 2012-06-17 09:58:26 +00:00
Rasterizer Comment numberoffilters in constructor too. 2012-06-14 11:26:46 +00:00
SceneGraph style cleanup 2012-06-06 22:38:39 +00:00
VideoTexture Reduce amount of deprecated symbols used from FFmpeg 2012-06-18 10:29:11 +00:00
CMakeLists.txt code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00