forked from bartvdbraak/blender
a9ba96896a
- SSS Presets were not working on pinned materials. - added ability for save-presets to define variables to stop them becoming too verbose. - remove object.active_node_material
6 lines
262 B
Python
6 lines
262 B
Python
import bpy
|
|
material = (bpy.context.material.active_node_material if bpy.context.material.active_node_material else bpy.context.material)
|
|
|
|
material.subsurface_scattering.radius = 11.605, 3.884, 1.754
|
|
material.subsurface_scattering.color = 0.430, 0.210, 0.168
|