blender/source/gameengine/Rasterizer
Daniel Stokes 494687908c BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a on some ATI cards?
Disabling display lists for legacy ATI cards since they don't support display lists well.

Also removing an unused variable from the display list rasterizer.
2013-09-11 23:24:45 +00:00
..
RAS_OpenGLFilters code cleanup: bge warnings 2013-04-04 23:16:23 +00:00
RAS_OpenGLRasterizer BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a on some ATI cards? 2013-09-11 23:24:45 +00:00
CMakeLists.txt clang/cmake - quiet warnings for external libs and reference moto as a system include. 2013-07-15 08:26:16 +00:00
RAS_2DFilterManager.cpp fix for strange error with BGE 2d filter code, 2013-08-03 23:40:15 +00:00
RAS_2DFilterManager.h fix for strange error with BGE 2d filter code, 2013-08-03 23:40:15 +00:00
RAS_BucketManager.cpp BGE: Adding partial support for LibLoaded lights with GLSL materials. 2013-08-17 04:37:25 +00:00
RAS_BucketManager.h style cleanup 2013-03-29 06:21:28 +00:00
RAS_CameraData.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
RAS_Deformer.h code cleanup: check for msvc directly when using warning pragma's. 2012-10-15 02:15:07 +00:00
RAS_FramingManager.cpp BGE: Extend Framing Mode + Camera sensor 2013-04-18 23:34:32 +00:00
RAS_FramingManager.h style cleanup 2012-09-16 04:58:18 +00:00
RAS_ICanvas.h BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. 2013-07-29 22:31:32 +00:00
RAS_IPolygonMaterial.cpp style cleanup 2012-10-14 13:08:19 +00:00
RAS_IPolygonMaterial.h style cleanup: comment format 2013-02-02 04:48:21 +00:00
RAS_IRasterizer.h BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() and bge.render.getMipmapping(). 2013-04-14 00:40:24 +00:00
RAS_IRenderTools.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
RAS_IRenderTools.h BGE Profile : visual feedback bars and improvements 2013-01-28 01:26:36 +00:00
RAS_LightObject.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
RAS_MaterialBucket.cpp fix for typo in r53145 2012-12-19 01:42:28 +00:00
RAS_MaterialBucket.h add 2 new utility functions to the BGE mesh py api. 2012-11-10 09:45:43 +00:00
RAS_MeshObject.cpp remove unused function. also typo 2013-08-27 23:34:16 +00:00
RAS_MeshObject.h Optimization and threading fix for shapekeys weights calculation 2013-08-19 10:36:39 +00:00
RAS_ObjectColor.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
RAS_Polygon.cpp fix [#34609] mesh.getVertex doesn't work as spected with poly.getMaterialIndex() and poly vertex indexes 2013-05-01 22:41:55 +00:00
RAS_Polygon.h fix [#34609] mesh.getVertex doesn't work as spected with poly.getMaterialIndex() and poly vertex indexes 2013-05-01 22:41:55 +00:00
RAS_Rect.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
RAS_texmatrix.cpp BGE: Some as of yet unmerged work I did in the Swiss branch. These changes include: 2012-12-18 20:56:25 +00:00
RAS_TexMatrix.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
RAS_TexVert.cpp code cleanup: bge - was converting float[] to MT_Vector's just to compare. use BLI_math instead. 2013-02-23 01:57:56 +00:00
RAS_TexVert.h BGE: Cleaning up the VBO code to use RAS_TexVert more directly instead of copying out pieces. This also gets rid of MapBuffers, which isn't available in OpenGL ES. Scenes that require constant VBO updates (like my skeletal mesh stress test) are now 10~13% faster. 2013-04-05 01:28:38 +00:00
SConscript remove redundant includes from cmake and scons. 2013-05-30 02:16:22 +00:00