blender/source/gameengine
2014-06-17 22:13:44 +10:00
..
BlenderRoutines Support for building without Python 2014-06-17 22:00:13 +10:00
Converter BGE: New Property sensor evaluation types 2014-06-16 14:56:36 -07:00
Expressions Support for building without Python 2014-06-17 22:00:13 +10:00
GameLogic BGE: New Property sensor evaluation types 2014-06-16 14:56:36 -07:00
GamePlayer blenderplayer - Reviewed some command line options and the respective help 2014-04-06 14:38:15 -07:00
Ketsji Fix T40620: BGE Python - Ray sensor has wrong axis constants 2014-06-17 22:13:44 +10:00
Network clang/cmake - quiet warnings for external libs and reference moto as a system include. 2013-07-15 08:26:16 +00:00
Physics Fix T38895: Unstable behavior using VehicleWrapper after Bullet 2.82 update 2014-05-16 10:44:01 -07:00
Rasterizer Support for building without Python 2014-06-17 22:00:13 +10:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture Code cleanup: doxy comments 2014-05-14 15:00:47 +10:00
CMakeLists.txt BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00