forked from bartvdbraak/blender
03dbae07d3
Currently only circle and square, might be easily extended in the future. New primitives are creating at cursor location. This also implied adding 2d cursor to space clip. Also fix set 2D cursor location which didn't work in image editor's mask mode since 2.67. TODO: draw_image_cursor better be moved to some more generic file, but it's not so much important for now and might be solved later. Thanks Campbell for the review!
66 lines
1.7 KiB
Python
66 lines
1.7 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#,
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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if "bpy" in locals():
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from imp import reload as _reload
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for val in _modules_loaded.values():
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_reload(val)
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_modules = [
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"add_mesh_torus",
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"anim",
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"clip",
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"console",
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"image",
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"mask",
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"mesh",
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"node",
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"object_align",
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"object",
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"object_randomize_transform",
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"object_quick_effects",
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"presets",
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"rigidbody",
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"screen_play_rendered_anim",
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"sequencer",
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"uvcalc_follow_active",
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"uvcalc_lightmap",
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"uvcalc_smart_project",
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"vertexpaint_dirt",
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"view3d",
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"wm",
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]
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import bpy
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if bpy.app.build_options.freestyle:
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_modules.append("freestyle")
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__import__(name=__name__, fromlist=_modules)
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_namespace = globals()
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_modules_loaded = {name: _namespace[name] for name in _modules if name != 'bpy'}
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del _namespace
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def register():
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bpy.utils.register_module(__name__)
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def unregister():
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bpy.utils.unregister_module(__name__)
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