.. |
__init__.py
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Mask primitives
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2013-08-26 20:23:26 +00:00 |
add_mesh_torus.py
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code cleanup: unnecessary shadowing and some minor pep8 edits.
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2013-09-12 19:51:31 +00:00 |
anim.py
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Code Cleanup: style, spelling and pep8 edits
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2013-11-20 03:40:10 +11:00 |
clip.py
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Hide preview for nodes created with Setup Tracking Scene
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2013-04-11 13:34:51 +00:00 |
console.py
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disable auto indent when pasting text into the python console.
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2013-05-24 01:04:37 +00:00 |
freestyle.py
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Better API design for making text datablocks after loading.
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2013-06-02 17:52:06 +00:00 |
image.py
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Fix for [#34898] Typo in error message of mathutils.Vector
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2013-04-07 15:09:06 +00:00 |
mask.py
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Mask primitives
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2013-08-26 20:23:26 +00:00 |
mesh.py
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fix [#35453] "copy mirrored uv coords" doesn't work
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2013-06-05 03:10:29 +00:00 |
node.py
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Fix #37348, Different behaviour in Node editor. Adding nodes from the search operator now also removes them again if the subsequent transform is cancelled, like with the regular node shift+A menu
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2013-11-07 08:33:09 +00:00 |
object_align.py
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use more conventional names in rigid body script.
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2013-01-28 12:15:50 +00:00 |
object_quick_effects.py
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Smoke: Add new "Full Sample" option to high resolution smoke panel.
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2013-05-10 16:18:00 +00:00 |
object_randomize_transform.py
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code cleanup: dont use 'bpy.context' when 'context' is available
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2013-01-23 07:52:31 +00:00 |
object.py
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select-camera operator could select hidden cameras, also disable freestyle for make lite target.
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2013-04-08 04:54:57 +00:00 |
presets.py
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Work around for bug [#37376] wrong tooltips on few minus buttons
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2013-11-10 08:15:24 +00:00 |
rigidbody.py
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rna attribute consistency edits, use common prefix for booleans.
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2013-04-23 07:06:29 +00:00 |
screen_play_rendered_anim.py
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Project Pampa fix: animplayer will use preview range if preview is enabled
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2013-10-29 15:49:01 +00:00 |
sequencer.py
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code cleanup: minor improvements to scripts.
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2013-04-20 13:23:53 +00:00 |
uvcalc_follow_active.py
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style cleanup
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2013-01-15 23:15:32 +00:00 |
uvcalc_lightmap.py
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lots of operator descriptions were incorrectly copy/pasted.
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2013-09-30 05:50:41 +00:00 |
uvcalc_smart_project.py
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fix [#36020] SmartUV Project is messy on a cube
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2013-09-11 07:10:15 +00:00 |
vertexpaint_dirt.py
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pep8 cleanup
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2013-06-27 03:05:19 +00:00 |
view3d.py
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Code Cleanup: style, spelling and pep8 edits
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2013-11-20 03:40:10 +11:00 |
wm.py
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BGE: Fix to allow render options such display framerate and profile to work
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2013-10-16 17:54:12 +00:00 |