..
attribute.cpp
Code cleanup / Cycles / Object Attributes:
2013-04-05 17:03:59 +00:00
attribute.h
Cycles Hair: refactoring to support generic attributes for hair curves. There
2013-01-03 12:08:54 +00:00
background.cpp
Cycles: add render layer use environment option to disable world lighting on
2012-04-13 12:58:12 +00:00
background.h
Cycles: add render layer use environment option to disable world lighting on
2012-04-13 12:58:12 +00:00
bssrdf.cpp
Fix #34833 : crash using SSS node on windows, invalid memory access when building lookup table.
2013-04-02 13:34:50 +00:00
bssrdf.h
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
buffers.cpp
Fix some (quite harmless) use of uninitialized memory reported by valgrind.
2013-02-12 13:48:04 +00:00
buffers.h
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
camera.cpp
Fix #33915 : tweak self intersection epsilon for motion blur a bit further, still
2013-01-23 16:56:02 +00:00
camera.h
code cleanup: remove some paranoid checks which would have crashed anyway earlier on.
2013-01-20 14:50:50 +00:00
CMakeLists.txt
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
curves.cpp
Cycles Hair: Multiple vertex colours and UV coordinates
2013-01-23 17:15:45 +00:00
curves.h
Cycles Hair: Fixed hair shape and inclusion of multiple attributes for triangle primitives
2013-02-02 01:49:57 +00:00
film.cpp
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
film.h
Cycles: code refactoring to add generic lookup table memory.
2013-04-01 20:26:43 +00:00
graph.cpp
Cycles / Shader Graph optimization:
2013-03-31 01:18:10 +00:00
graph.h
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
image.cpp
Fix #34252 : cycles rendering 16bit PNG with too light colors.
2013-02-14 21:40:29 +00:00
image.h
Fix #34252 : cycles rendering 16bit PNG with too light colors.
2013-02-14 21:40:29 +00:00
integrator.cpp
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
integrator.h
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
light.cpp
Cycles:
2013-03-23 10:11:29 +00:00
light.h
Cycles: make multiple importance sampling for lamps an option per lamp now,
2013-01-30 15:57:15 +00:00
mesh_displace.cpp
Fix part of #33662 : cycles crash using displacement on meshes with vertices not
2012-12-26 20:59:35 +00:00
mesh.cpp
Cycles:
2013-02-14 19:30:25 +00:00
mesh.h
Fix #33830 : cycles normal mapping was not quite correct, was not correctly
2013-01-15 16:35:05 +00:00
nodes.cpp
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
nodes.h
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
object.cpp
Fix #34421 : cycles viewport render stuck with no objects in the scene.
2013-02-26 17:06:05 +00:00
object.h
New feature
2012-12-28 14:21:30 +00:00
osl.cpp
Fix #34601 : cycles OSL crash when using preview render and viewport render at
2013-04-04 23:48:07 +00:00
osl.h
Fix #34601 : cycles OSL crash when using preview render and viewport render at
2013-04-04 23:48:07 +00:00
particles.cpp
Fix #33113 : cycles not rendering motion blur correct with dying particles.
2012-11-08 16:35:28 +00:00
particles.h
Added a bunch of additional particle state attributes to the Cycles particle info node:
2012-08-31 19:38:59 +00:00
scene.cpp
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
scene.h
Cycles: code refactoring to add generic lookup table memory.
2013-04-01 20:26:43 +00:00
session.cpp
Fix another part of #34877 : cycles progress status text not showing correct with
2013-04-05 17:57:26 +00:00
session.h
Cycles / Tile Rendering:
2013-01-07 19:55:49 +00:00
shader.cpp
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
shader.h
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
sobol.cpp
Fix #29528 : crash adding subsurf modifier in a particular scene with viewport render.
2011-12-08 21:55:35 +00:00
sobol.h
Fix #29528 : crash adding subsurf modifier in a particular scene with viewport render.
2011-12-08 21:55:35 +00:00
svm.cpp
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
svm.h
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
tables.cpp
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
tables.h
Cycles: initial subsurface multiple scattering support. It's not working as
2013-04-01 20:26:52 +00:00
tile.cpp
Cycles / Tile Rendering:
2013-01-07 19:55:49 +00:00
tile.h
Fix another part of #34877 : cycles progress status text not showing correct with
2013-04-05 17:57:26 +00:00