Commit Graph

25005 Commits

Author SHA1 Message Date
Campbell Barton
9a0e0027f8 fix for error in select hierarchy if no children exist. 2010-07-23 05:49:12 +00:00
Campbell Barton
37bb55b7bc fix bad memory range of text3d charinfo being used. 2010-07-23 05:31:11 +00:00
Campbell Barton
bd30c4da8a [#22876] Add new scene, stacker ".00" bug
fix for r30441, (reverted for the beta), splitIDname wasnt returning the correct string length.
2010-07-23 04:41:27 +00:00
Campbell Barton
026ac24922 [#22488] Reloading scripts causes crash
F8 key enabled again, useful for script UI development.

- keying set freeing wasnt freeing from all scenes and the builtin list.
- PointerProperty() cant refer to a removed python srna type (fixed in rigify and netrender).
- Added a check for freeing a type used by a PointerProperty but its very slow, makes reloading take ~10sec. Only enabled this in debug mode for now.

Netrender register() function isnt re-registering the property, probably because the module is cached by python and not re-run.
2010-07-23 01:43:30 +00:00
Jason Wilkins
43d5357a2e * Fix [#22970] 2.5B 30369M crash opening 2.5A2 eye.blend 2010-07-22 23:06:09 +00:00
Campbell Barton
5b4a3b56d2 minor warning fix
brush_alpha was being converted to an int not a float, if this is intentional it should be delared 'const int', but looks like it wasnt.
2010-07-22 22:04:07 +00:00
Jason Wilkins
3a042d2053 Fix [#22965] Icons for new brushes won't get sticky 2010-07-22 21:10:29 +00:00
Jason Wilkins
2a02632882 * removing the notifiers I added until I can discover the most lightweight way to achieve the same thing 2010-07-22 20:18:42 +00:00
Jason Wilkins
3b5b761a56 == Sculpt/Paint Fixes ==
* Fix: unify strength and size did work consistently with other paint modes
* Fix: If [ and ] keys were used to resize a brush it was not possible to increase the size of the brush if it went under 10 pixels
* Fix: Made interpretation of brush size consistent across all modes, Texture/Image paint interpreted brush size as the diameter while all the other modes interpret it as radius
* Fix: The default spacing for vertex paint brushes was 3%, should be 10%
* Fix: due to fixes to unified strength, re-enabled 'Unify Size' by default
* Fix: Unified size and strength were stored in UserPrefs, moved this to ToolSettings
* Fix: The setting of pressure sensitivity was not unified when strength or size were unified.  Now the appropriate pressure sensitivity setting is also unified across all brushes when corresponding unification option is selected
* Fix: When using [ and ] to resize the brush it didn't immediately redraw
* Fix: fkey resizing/"re-strength-ing" was not working consistently accross all paint modes due to only sculpt mode having full support for unified size and strength, now it works properly.
* Fix: other paint modes did expose the ability to have a  custom brush colors, so I added the small bit of code to allow it.  Note: I made all of the other paint mode brushes white.  Note2: Actually, probably want to make the paint modes use the selected color for painting instead of a constant brush color.
* I had removed OPTYPE_REGISTER from some Sculpt/Paint operators but in this commit I add them back.  I'm not completely sure what this option does so I don't want to disturb it for now.
2010-07-22 18:56:46 +00:00
Peter Schlaile
528cce4313 Broke cmake on Userpref patch... sorry. 2010-07-22 15:16:20 +00:00
Joilnen Leite
bc42ff687e Fixing this error:
In file included from /home/joilnen/blender/obj/linux-glibc2.9-i386/blender/makesrna/rna_userdef_gen.c:612:
./rna_userdef.c:54:35: error: MEM_CacheLimiterC-Api.h: No such file or directory
make[4]: *** [/home/joilnen/blender/obj/linux-glibc2.9-i386/blender/makesrna/rna_userdef_gen.o] Error 1
2010-07-22 15:09:41 +00:00
Peter Schlaile
b26a87fcd0 Bugfix: Mem cache limit wasn't updated, when changed in userpref. 2010-07-22 14:02:05 +00:00
Brecht Van Lommel
3d22402720 Fix #22940: material rename crash, delete selection in a text button
was not working correct.
2010-07-22 12:51:04 +00:00
Matt Ebb
da04afe78e Fix [#22946] Camera inside volume gives bad results 2010-07-22 12:30:17 +00:00
Matt Ebb
f5d7fc6da5 committed wrong version of this file 2010-07-22 12:02:39 +00:00
Matt Ebb
5d2e08cdee Fix for volume render light cache:
Now the bounding box for the light cache's voxel grid is calculated in 
global space, rather than camera space as it was previously. This fixes
flickering lighting on static volumes with camera motion, caused by
the camera space bounding box changing from frame to frame.
2010-07-22 11:54:12 +00:00
Sergey Sharybin
33cb2f93ff Fix #22661: Multires/Sculpt Segfult
- Show error message in multires modifier if there is no MDISPS layer
- Sculpt on basis mesh if there is no the same layer
2010-07-22 11:27:54 +00:00
Tom Musgrove
aa2f0b1e42 yet another inconsistency fix curve in uv editmode was using the drop down menu for picking curves instead of the icons 2010-07-22 11:21:21 +00:00
Tom Musgrove
7c3375a6fb just a note on where to look later 2010-07-22 10:59:03 +00:00
Tom Musgrove
97f91ed3fa this fixes the bug that occurs when using pen tablet controlled pressure and the first daub is at maximum pressure - the bug is actually in brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user) according to brecht, but 'seems more complicated than expected to properly fix this' so this work around has been approved 2010-07-22 10:56:27 +00:00
Brecht Van Lommel
617711f7bf Attempt to fix black 3d view with texture paint + overlap draw mode. 2010-07-22 10:02:02 +00:00
Peter Schlaile
9ded4bcc13 == Sequencer ==
Bugfix: toggling deinterlace properly updates movie files now
2010-07-22 08:57:23 +00:00
Tom Musgrove
ea5fdcbd67 finished making uv paint panel consistent with the 3d view painting panel, asked Matt and he said the inconsistency was unintentional 2010-07-22 05:59:50 +00:00
Matt Ebb
188d1384fe Fix de/select all operator naming for consistency 2010-07-21 22:57:48 +00:00
Diego Borghetti
7925de1415 Fix #22894
[#22894] SEQUENCER; Drag & Drop into VSE as strip sends user to
file manager for import - MS Windows

The invoke function for both operator don't check the the filepath
property (this come from the drop event), so always open the
file browser.

Note that this problem is still there for Image, but there is something
else there, because the op SEQUENCER_OT_image_strip_add never got
this property (filepath). I check and the problem seems to be the
missing WM_FILESEL_FILEPATH when call WM_operator_properties_filesel.

The problem is that if I put this flag in the function, the image
strip stop working, so have to check a little more about this.
(Any idea why ?)
2010-07-21 19:49:43 +00:00
Brecht Van Lommel
969c0fd718 Fix #22894: sequencer drag & drop wasn't working anymore. 2010-07-21 17:37:40 +00:00
Brecht Van Lommel
64de3feb37 Fix #22813: black 3d view with overlap mode + operator doing backbuffer
draw for selection but not selecting anything.
2010-07-21 16:49:43 +00:00
Brecht Van Lommel
4536a4c610 Fix #22841: crash rendering scene with opengl in sequencer as part of
animation. Only allow this from main thread, opengl can't be called from
render threads. It was already disabled in background mode.

For now I'm going to consider this a limitation.
2010-07-21 16:20:54 +00:00
Brecht Van Lommel
678892805e Fix #22883: interface panels blank when drawing axis constraint.
GL_DEPTH_TEST was not incorrectly enabled in wireframe mode.
2010-07-21 16:18:00 +00:00
Brecht Van Lommel
b72af8c09a Fix #20983: cloth and smoke point cache step was not enforced to 1. 2010-07-21 15:58:15 +00:00
Brecht Van Lommel
6a8ce04e54 Fix #20084: merging triangles with different normals into a quad
would create a hole, just crappy editmesh code, no need to merge
to bmesh.
2010-07-21 15:23:49 +00:00
Brecht Van Lommel
44160c9747 Fix #20196: division by zero in edge slide with two overlapping loops. 2010-07-21 15:22:11 +00:00
Brecht Van Lommel
ff00aa1b7e Fix #22786: displace node doesn't work with procedural textures. 2010-07-21 14:13:48 +00:00
Brecht Van Lommel
ee6be64a2c Fix #22897: text insert operator only worked for one character,
now inserts the whole string.
2010-07-21 14:11:19 +00:00
Brecht Van Lommel
8eb594b74b Fix #22870: Can't save modified non-packed images. File exist check
wasn't taking into account that there could be relative paths.
2010-07-21 14:09:45 +00:00
Brecht Van Lommel
9d0a67fdc4 Fix #22921: Default human meta-rig will not export to FBX. Still missed
a check in my previous fix for this.
2010-07-21 14:08:55 +00:00
Jason Wilkins
e3ad451ae1 * closed small gap at top of appearance panel 2010-07-21 11:58:23 +00:00
Ton Roosendaal
66ce15b7af Added a donations link in the splash. 2010-07-21 11:12:26 +00:00
Brecht Van Lommel
e3428ae73f Change back automatic draw method to triple buffer for Intel cards, overlap is
not working reliable and flickering on various configurations, will try to find
out what these are, but for now probably better to have correct than fast drawing.
2010-07-21 10:44:46 +00:00
Brecht Van Lommel
edeef8bcd7 Revert revision 30441: [#22876] Add new scene, stacker ".00" bug
This commit broke unique datablock naming, tried to fix it properly but the
code here is too tricky to change now, will just reopen the bug report.
2010-07-21 10:39:51 +00:00
Tom Musgrove
ea008f862d forcing unfied size to off right now, since the other paint modes don't understand it. It can be renabled if jason has time to look at it (should be an easy fix, but it is far too late in the evening here for me to look). 2010-07-21 10:29:23 +00:00
Brecht Van Lommel
f59afb5f99 Unified size only works for sculpt, so only modify it in sculpt mode. 2010-07-21 09:39:21 +00:00
Brecht Van Lommel
2ea8a71d87 2.5: move some do_versions compatibility code under < 253 check. 2010-07-21 09:25:00 +00:00
Tom Musgrove
6b2c4dfe73 making this consistent with texture brush selector in the 3d viewport 2010-07-21 08:23:57 +00:00
Joerg Mueller
d17ce0f148 Merging revision 30567 from my GSoC branch, log: Fix for sound not possible to load when file unsaved. 2010-07-21 07:55:53 +00:00
Andrea Weikert
51bd50f746 == installation paths ==
Hopefully last fix for path issues for this release
* The config folder should also be searched for in the 'local' path for local installations
(This code was already there, but removed in revision 30440)
2010-07-21 05:49:48 +00:00
Jason Wilkins
4c52624524 * enabled tablet pressure for strength for all brushes 2010-07-21 01:39:18 +00:00
Jason Wilkins
015ecdee29 * Polish preset did not enable tablet pressure for strength
* Turned off 'Front-Face Only' for all brushes, it needs more testing
* Added brush icons for other paint modes
* Moved 'tool' panel to bottom of all paint modes
* Moved 'appearance' panel to be next to bottom
* Moved brush selector panel to top of all modes
* Closed all panels except the brush selector panel
* Turned off X symmetry
2010-07-21 00:57:25 +00:00
Tom Musgrove
b21092d6ad sorry this hadn't been committed eearlier allows shift+number so now up to 20 brushes can be selected via the numeric selection instead of just the first ten, also CKEY is clay, SHIFT CKEY is crease, and IKEY is inflate - not sure when the IKEY for inflate got dropped previously 2010-07-20 23:53:52 +00:00
Jason Wilkins
dd74b723eb * added keymap C for crease brush
* fixed key mappings for Pinch and Flatten
2010-07-20 22:06:12 +00:00