Commit Graph

3611 Commits

Author SHA1 Message Date
Kester Maddock
c844aa265a Big patches:
Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
2005-03-25 10:33:39 +00:00
Chris Burt
3dd17cec3b Commented out some old cruft in the Makefile which seemed to be unrelated
to the Cygwin platform. This produced some silly error message about files
which haven't existed in the CVS repository for many months now. I can
remember seeing this message for at least a year and since it has *never*
changed I decided to investigate. Looks like unmaintained part of the
build system that nobody pays attention to but just in case I've left it
in tact with the following comment:

This code below seems outdated and doesn't even seem to apply to the
Windows platform. I've commented it out until someone can take a look at it
and confirm or deny. If it breaks anything blame Chris Burt / Desoto

Hopefully that's clear enough, but I really think this is a trivial change
and if after review nobody minds I'll simply erase the offending code.
2005-03-25 04:25:54 +00:00
Chris Burt
b9da61202b Since Cygwin isn't compatible with all of this fancy AVI codec business we
need to do a check to be sure that we're not attempting to compile AVI
codec related features on Cygwin.

Prior to Rob's commit today, this setting wasn't exposed to Cygwin by
default because it was hidden by a WITH_QUICKTIME ifdef but when Rob
cleaned up today he removed that and the WIN32 ifdef inspired Cygwin and
the free tools to try and compile these pieces. This resulted in an
undefined reference to get_avicodec_settings.

Rob: Please review this change to be sure its compatible with the rest of
your integration of the avicodec and quicktime. It seems to go flawlessly
here but without your OK I'm not comfortable making this permenant. I based
this modifcation on other instances of this check for FREE_WINDOWS so it
should be just fine.

As always if it breaks something blame Ton. :P
2005-03-25 03:47:19 +00:00
Martin Poirier
ea15126d75 axisProjection can take care of zero-length vector so we don't need to check anymore. Was giving some problems with cameras looking perfectly down.
Also removed all NEWTRANSFORM defines, using the new code all the time now.
2005-03-25 03:28:08 +00:00
Martin Poirier
4bcf80bf4f Reworked the camera dolly/parallel axis constraint code a bit. Works pretty much like the Shrink/Fatten code, meaning pull the mouse toward you pulls the camera, push pushes it away.
Also added a T_CAMERA flag for camera grab, which gets set on TransData conversion.
2005-03-24 21:32:52 +00:00
Ton Roosendaal
9e90f1407e Bug fix 2303
The gamma functions in gammaCorrectionTables.c cannot be used to correct
and correct back with identical results... causing banding in rendering
pictures with halos.
2005-03-24 21:01:12 +00:00
Ton Roosendaal
76f2346080 Transform fixes;
- Camera translate in camera view, with MMB, works again. Code needs
  verification by Martin... it does it different now too.
- Camera rotate in camera view works again. MMB switches to 'trackball',
  as formerly. Isn't consistant with other rotate+MMB though...
- rotate camera in cameraview around cursor doesn't 'feedack' anymore

Martin; I only use the TransInfo->persinv[4][4] now, but I think it's
safe to use viewmat and viewinv too?
2005-03-24 18:47:09 +00:00
Ton Roosendaal
5348fcd293 Function std_rmouse_transform() works with function pointer to denote
what todo. With the new Transform(), using different args, it's not
easy to do it with single function pointer.

For the time being, the function pointer isn't used for the 3d window.
2005-03-24 13:13:00 +00:00
Ton Roosendaal
7b6ec97182 Bug fix #2311
File name (40) and dirname (80) were too short in sequence data. Made it
compliant using defines FILE_MAXFILE and FILE_MAXDIR.
Also replaced all strcpy() and strcat() with strncpy/strncat, with the
defines in it.
Oh, also fixed plugin path length for sequence, was just 80!

Bug fix #2366

Restored old convention that made using SHIFT+CTRL while using button-
sliders go with 0.1 stepsize of CTRL.
(noticed too late that Chris Burt assigned to self... sorry!)
2005-03-24 09:37:06 +00:00
Ton Roosendaal
8b69f0cfd9 Bug fix #2337
SHIFT+Z shaded view could display Shadeless overflows, due to lack of
clipping float to a char. :)
2005-03-23 22:19:51 +00:00
Ton Roosendaal
90caa93d67 bug fix 2353
Mesh object with hooks, which was used as duplivertor, didn't render the
duplicated objects on correct locations.
It did show OK in 3d window though, was due to not synced drawing and
render convertor code.
2005-03-23 21:20:27 +00:00
Rob Haarsma
b86dc81cf3 Removed a couple of redundant "FTF_api.h" includes,
removed leftovers from Freeimage/Imagemagick experiments
and removed stuff from a Quicktime for linux implementation.

Also removed the (win32) Fullscreen button from the UI and
disabled the corresponding commandline option. The code is
still present to reenable the option whenever the ATI issues
get solved.
2005-03-23 21:10:03 +00:00
Ton Roosendaal
6be51da81a Moved init of new gridview variable, for adaptive grid steps, out of
function that was only called in ortho... grid snapping otherwise can
not work. Thanks i-Alexander for reporting!
2005-03-23 21:08:15 +00:00
Ton Roosendaal
0ad76a613d bug fix #2367
Activate object in oops, while in posemode (or even editmode) was possible,
potentially causing all kinds of nasty stuff.
2005-03-23 19:21:43 +00:00
Daniel Dunbar
b264636469 Fix for bug #1444
- this changed creasing behavior at vertices with >2 adjacent creased
   edges. Hope no one minds (new behavior should be nicer).
2005-03-23 19:00:57 +00:00
Ton Roosendaal
d02b83cf66 - Fix for CTRL (and possible ALT, SHIFT) as hotkey; now also works while
moving mouse around :)
- Shift+D duplicate uses new transform
2005-03-23 18:50:03 +00:00
Kent Mein
0ae9af34a0 a fix for: https://projects.blender.org/tracker/index.php?func=detail&aid=1173&group_id=9&atid=126
blender now does a little more homework to figure out what type of avi file is
being loaded.

Kent
2005-03-23 18:33:52 +00:00
Ton Roosendaal
7c1303bf25 Bug fix #2375
Akey in ipowindow didn't deselect anymore. Or worse... each main refresh
in ipowindow selected all ipos!

Was related to trying to fix mess from jK's commit last year... now its
scientifically ok again! :)
2005-03-23 16:55:22 +00:00
Ton Roosendaal
5412cab522 Bug fix #2349
Outliner click on mesh in screen without 3d window crashed. NULL pointer!
2005-03-23 15:40:50 +00:00
Ton Roosendaal
09ed2cef75 New feature, since long on todo;
The grid function (transform translate, snap-to) now uses the grid step as
displayed in the 3d window, so it depends on how much you zoomed in/out.

The threshold for it is a bit tricky... it follows the drawing, but the
blending in/out of grid makes it sometimes not obvious.  might need slight
tweak?
2005-03-23 14:24:43 +00:00
Ton Roosendaal
7e6a65bc62 Monkey got accidentally 'recalcnormalled'. Causing eyes to have normals
pointing inside. Fixed!
2005-03-23 13:09:22 +00:00
Ton Roosendaal
1bbc60f63e Bug #2444
Jkey, for showing spare render page, didn't work when using ztransp
material, or buttons F5 open or shaded view.... quite strange eh!
Caused by init-render-material setting R.flag to use Ztransp render.
Globals causing havock yes...
2005-03-23 12:47:23 +00:00
Ton Roosendaal
aab0b1535f Transform stuff for TEST!
- 4th rotation widget styling, activate with Scene buttons, Anim panel, "rt"
  on "4".
- drawing constraint lines replaced with widget compatible styling.
  (functionality unchanged)

Fix;
- click on center for Rotate widget didn't switch to local/normal in all
  cases
2005-03-23 11:49:54 +00:00
Chris Burt
b8983996d2 Updated channel listing for help with compiling Blender to reflect (once
again) the existence of #blendercompilers. Also added link to updated
compiling guide found here:

http://www.blender3d.org/cms/Building_with_Cygwin.524.0.html

Thanks to Tom M. and joeedh for pointing out that it should be updated.
2005-03-22 23:38:34 +00:00
Ton Roosendaal
21aadaecdd Small fix; when pulldown menus are too large to display (they get aligned
with top/bottom to active button) the menu aligns from bottom of blender
window.

This already happened for File->Export menu
2005-03-22 15:56:58 +00:00
Ton Roosendaal
1a4138e184 - Removed temporal hack that switched manipulator type on G, R, S hotkeys.
That was blocking immediate hotkey access for normal blendering.
- New, experimental, hotkey to switch: CTRLKEY! Added code in such a way
  it detects a CTRL key press and release without using it as modifier.
  Pressing CTRL will cycle through the 3 manipulator types.

- Fix for yesterday's commit; click on centerpoint for switching
  orientation happened too on a click for other widgets. Not nice...
2005-03-22 15:01:36 +00:00
Daniel Dunbar
1f203ac7f1 - Nothing to see hear, move along, move along. 2005-03-22 14:57:14 +00:00
Kent Mein
af12eaae1f Reordered some of the includes to fix STL issues.
For details, see:
http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=5867

Kent
2005-03-22 13:34:31 +00:00
Ton Roosendaal
f0112406ed Added call in creating transform data Mesh editmode to calculate vertex-
normals for the ALT+S "shrink/fatten" option.
2005-03-22 11:10:04 +00:00
Stephen Swaney
cda3383189 add files for Daniel Dunbar's new CCGSUBSURFLIB work to SCons build.
This commit *only* adds the new files.

Since this is an experimental feature, it is NOT enabled by default.

At the moment, you can turn it on by editing the toplevel SConstruct
file.  NOTE:  this is a hack.  it will be done properly later!

To enable this experimental feature,
add the following line after the line that starts with 'extra_flags = ['

    extra_flags.append( '-DUSE_CCGSUBSURFLIB' )
2005-03-22 07:45:20 +00:00
Daniel Dunbar
845ee1e4a1 - Hacked in blender style creasing support to new subsurfs.
I would like to have proper creasing (following what appears to be
the informal standard in the subdivision surface literature) but
I do not know when I will get to this or how complicated it will
be. With this patch CCGSubSurfs should now have the same capabilities
as regular subsurfs (barring possible bugs) and so replacing the
old implementation is a reasonable possibility.
2005-03-22 06:11:25 +00:00
Willian Padovani Germano
a4b5ddb371 BPython:
-- Stephane Soppera (thanks) reported libc stat function fails for paths ending with "\" under win with free VC++ compiler toolkit 2003:
    removed final '/' (BLI_make_file_string changes the '/' to '\\\\' for win) slashes from relevant paths, that should take care of it .  Note: here (linux, glibc, gcc 3.3.3) stat doesn't have this problem.  Also checking if U.pythondir ends with a slash and, if so (as long as its length > 2 to), removing the slash, for the same reason.
-- small cosmetic changes in BPY_menus.c for debug msgs and in header_scripts (added a separator in the Scripts win -> Scripts menu).
2005-03-22 04:28:36 +00:00
Ton Roosendaal
a8a73e8097 Transform widget update
- now support for global/local/normal orientation.
- LMB click on center switches orientation mode
- in object mode, local (now) only displays on single object selected
- in editmode, Normal orientation is derived from faces selected
- if no normal can be found, it shows local orientation

Currently implemented, for test, in Mesh editmode and PoseMode.

Note for PoseMode; the 'translation widget' shows on "IK" bones but
doesn't translate, it rotates instead. Pretty interesting to use the
translate widget for it...least cluttered display I think.

Note for Matt; I tried MMB click for switching orientation... it's just
weird that way... such clicks, repeatedly, with mousewheels isnt nice
either.
2005-03-21 22:51:05 +00:00
Chris Burt
2ec686720b Added option to use new subsurf module added by Daniel Dunbar. Simply add:
export NAN_NEW_SUBSURF=true

to your user-def.mk file.
2005-03-21 22:32:02 +00:00
Martin Poirier
86d84f54c8 Size flipping, for kaito. Move pointer to the other side (horizontal) of the pointer to see. (Does affects size member, so just object position and edit mode) 2005-03-21 20:35:00 +00:00
Martin Poirier
c2121fb855 Fix for possible divide by zero error in Rotate.
Fix for MMB behavior when two axis were exactly on one another or very close. It now defaults like this: X, Y, Z (meaning if as near as X as Y, it chooses X). This could be fixed further.
2005-03-21 19:16:39 +00:00
Martin Poirier
e5520d955c Created initConstraint. It basicly just checks if the CON_APPLY has been set up (by the BIF_setConstraint calls for example) and calls startConstraint. This must be done because startConstraint uses data initialised when starting transform so it needs to be called after that.
Also changed some strcpy into strncpy.
2005-03-21 18:25:17 +00:00
Ton Roosendaal
bc77092959 Added string to BIF_setSingleAxisConstraint() function for headerprint.
Needed for martin to further work on print stuff
2005-03-21 17:52:45 +00:00
Martin Poirier
bc9291d806 Shrink/Fatten behavior change. This time for good I hope.
Technically, it now works by getting the mouse motion in 3D (just like Translation/Grab), projecting it on the vertical view axis, using the vector length as the shrink/fatten factor. If the motion is downward (on the screen), shrink, if it is upward, fatten.
In layman terms: move up to fatten, down to shrink and it adapts to the viewport zoom, like Translation.

I changed to snapgrid factors to match those of Translation to, so it really acts like grabbing.
2005-03-21 17:36:21 +00:00
Ton Roosendaal
981df9983f Transform:
- cleaner code for selection of handles in transform widget. in ortho views
  selecting the center handle defaults, to prevent Inf. overflows for
  perpendicular handles. While holding SHIFT it works the opposite!

- removed redraws on modifier (CTRL, SHIFT) key release. that ensures you
  can apply to grid nicely (functioned that way in all blender releases)
2005-03-21 16:36:43 +00:00
Ton Roosendaal
1f8b5912ff More transform widget goodies;
- added 'ghosting' for while using translate/scaling widget
- added 'pie chart' ghost to denote angle while using rotate widget
- added settings to tweak widget in User menu (InfoWindow) "View & Control"
  - Size: total widget size as percentage of window size
  - Handle: as percentage of widget radius
  - Hotspot: for clicking handles, in pixels
  - Fized Size: option to make Widget size independent of window size
  Not sure if all of these are useful to keep, but makes for good testing
  in this stage.

Also: made #define to use new transform to be set TRUE by default now. :)
2005-03-21 14:20:04 +00:00
Willian Padovani Germano
62147bba30 Scripts (making some changes to the scripts dir):
- moved bpydata/ to scripts/bpydata/ and added a config/ subdir to it;
- created scripts/bpymodules for py modules (also got rid of those "mod_"'s appended to the files);
- updated scripts accordingly.

This will require you to "reinstall" (just copy the scripts/ dir over your older one) if you have a .blender/scripts/ dir somewhere.  Otherwise some scripts won't work.  You can use the updated "Help->System->System Information" script here to check all is fine.  An installer script yet to be written will help users with these issues, specially to make the user defined dir have the same structure expected from the default scripts dir, so the basic facilities (module search; saved config data; scripts: installer, help browser, config editor) are also available for a user's own collection of written and downloaded scripts.

BPython:
- slikdigit's crash was because he had no <home or blender exe location>/.blender/:
  proper check added and also now if all else fails the <cvsblender>/release/scripts/ dir is also searched for scripts.  All this registration dirs stuff is a little messy (installation!), so please report any troubles (I only tested on linux).
- slight change in error report in BPY_interface.c's BPY_menu_do_python; remembering to set globaldict pointer to NULL there, too.
- moved bpy_gethome() to EXPP_interface.[ch]
- "//" as user defined python dir is ignored while looking for scripts, considering it's only a default some users use, not really meant for a scripts dir.
2005-03-21 05:26:52 +00:00
Daniel Dunbar
12107e6af2 - update new conversion to DLM routine to use match subsurf
(means optim, seams, selection should work same now, but I am
   not super familiar with all this stuff so can't test very well).

   These hacks to the DLM structure are disgusting btw Ton. What
   a waste of memory! All the information that is so meticulous to
   kept and managed in the old structure is essentially explicit (or
   easily made so) in the new one.
2005-03-21 04:22:58 +00:00
Daniel Dunbar
2ea128b86e - remove some duplicate prototypes, causes problems for some compilers 2005-03-21 02:03:42 +00:00
Daniel Dunbar
6555ca29ab - Part of CCGSubSurf integration, this is the actual blender side of the
integration.
2005-03-21 01:37:14 +00:00
Daniel Dunbar
887b598d71 - Initial integration of CCGSubSurf library into blender. The lib is
only in one C file and not worth dropping in extern but presumably
   will be synced with public CCGSubSurf release I hope to be making
   soon.
 - Currently the implementation must be enabled by defining
   USE_CCGSUBSURFLIB somewhere with your build system. The code should
   be considered highly experimental.
2005-03-21 01:34:27 +00:00
Daniel Dunbar
6e41cb0a97 - switch BLI_memarena to use stdlib malloc/free (alloc errors
will be caught by containing structure)
 - fixed off-by-one bug (reallocated one byte before necessary)
2005-03-21 00:48:19 +00:00
Daniel Dunbar
99676b7bfb - another BLI_winstuff.h removal 2005-03-21 00:47:21 +00:00
Martin Poirier
630bb7f7bf Warp was acting weird if the cursor wasn't centered in the data space, that is fixed.
Helpline for warp was wrong in edit mode if the object wasn't centered on global space.
Boundbox calculation for warp is done in view space now, so it is always maximised since aligned with the view.

Switch the negative/positive switch for Shrink/Fatten from horizontal motion to vertical motion. Pull down to shrink, pull up to fatten. This could still use some work.

BugFix: Constraint center was wrong with MMB (was bypassing the fix I commited the other day).
BugFix: Changing modes while in transform and switching to local constraints in edit mode crashed. This was due to resetting the TransInfo flag in initTransModeFlags. Now done correctly in initTrans.
2005-03-21 00:39:09 +00:00
Daniel Dunbar
6a70653577 - kill some warnings (open/seek/read/write need io.h on win32) 2005-03-20 20:48:40 +00:00