blender/intern/cycles/kernel
2017-09-25 11:15:54 +05:00
..
bvh Cycles: disable fast math flags, only use a subset. 2017-09-08 15:12:37 +02:00
closure Code cleanup: refactor BSSRDF closure sampling, for next commit. 2017-09-20 19:38:08 +02:00
filter Cycles: Mark pixels with negative values as outliers 2017-08-25 17:46:15 +02:00
geom Fix T52660: CUDA volume texture rendering not working on Fermi GPUs. 2017-09-06 18:12:45 +02:00
kernels Cycles: Cleanup, indentation 2017-09-25 11:15:54 +05:00
osl Fix Cycles CUDA transparent shadow error after recent fix in c22b52c. 2017-08-24 03:43:02 +02:00
shaders Fix T52152: allow zero roughness for Cycles principled BSDF, don't clamp. 2017-07-22 23:58:51 +02:00
split Code cleanup: simplify kernel side work stealing code. 2017-09-21 22:29:18 +02:00
svm Fix T52652: Cycles image box mapping has flipped textures. 2017-09-06 13:51:45 +02:00
CMakeLists.txt Code cleanup: make DebugData part of PathRadiance. 2017-08-13 01:19:07 +02:00
kernel_accumulate.h Code cleanup: abstract shadow catcher logic more into accumulation code. 2017-09-13 15:24:14 +02:00
kernel_bake.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_camera.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_compat_cpu.h Cycles: Use falltrhough attribute to help catching missing break statements 2017-05-24 17:23:54 +02:00
kernel_compat_cuda.h Cycles: Attempt to work around compilation of sm_20 and sm_21 2017-09-08 18:37:54 +02:00
kernel_compat_opencl.h Cycles: Add utility macro ccl_ref 2017-08-08 15:27:25 +02:00
kernel_differential.h Cycles: OpenCL kernel split 2015-05-09 19:52:40 +05:00
kernel_emission.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_film.h Cycles: Use native saturate function for CUDA 2015-04-28 00:38:32 +05:00
kernel_globals.h Cycles: Remove ulong usage 2017-08-09 14:08:58 +02:00
kernel_image_opencl.h Cycles: Pack kernel textures into buffers for OpenCL 2017-08-08 07:12:04 -04:00
kernel_jitter.h Cycles: Use more stable version of integer square root function 2017-05-09 17:07:17 +02:00
kernel_light.h Code cleanup: avoid used of uninitialized value in case of precision issue. 2017-09-13 15:24:14 +02:00
kernel_math.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
kernel_montecarlo.h Cycles code refactor: minor refactoring and comments for volume code. 2014-03-29 13:03:49 +01:00
kernel_passes.h Code cleanup: abstract shadow catcher logic more into accumulation code. 2017-09-13 15:24:14 +02:00
kernel_path_branched.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_path_common.h Code cleanup: move rng into path state. 2017-08-19 18:14:16 +02:00
kernel_path_state.h Code cleanup: remove hack to avoid seeing transparent objects in noise. 2017-09-20 19:38:08 +02:00
kernel_path_subsurface.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_path_surface.h Cycles: improve sample stratification on area lights for path tracing. 2017-09-12 12:45:29 +02:00
kernel_path_volume.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_path.h Cycles: use defensive sampling for picking BSDFs and BSSRDFs. 2017-09-20 19:38:08 +02:00
kernel_projection.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
kernel_queues.h Cycles: Add function to dequeue a ray 2017-06-10 03:51:18 -04:00
kernel_random.h Code cleanup: remove SOBOL_SKIP hack, seems no longer needed. 2017-09-20 19:38:08 +02:00
kernel_shader.h Cycles: Fix compilation error of megakernel on NVidia device 2017-09-23 17:03:02 +05:00
kernel_shadow.h Cycles: Fix compilation error of OpenCL megakernel on Apple 2017-09-23 17:07:19 +05:00
kernel_subsurface.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_textures.h Fix T52660: CUDA volume texture rendering not working on Fermi GPUs. 2017-09-06 18:12:45 +02:00
kernel_types.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_volume.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_work_stealing.h Code cleanup: simplify kernel side work stealing code. 2017-09-21 22:29:18 +02:00
kernel.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00