blender/intern/cycles/util
Michael Jones 2c596319a4 Cycles: Cache only up to 5 kernels of each type on Metal
This patch adapts D14754 for the Metal backend. Kernels of the same type are already organised into subdirectories which simplifies type matching.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D16469
2022-11-11 18:10:29 +00:00
..
algorithm.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
aligned_malloc.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
aligned_malloc.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
args.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
array.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
atomic.h Cycles: Add support for rendering on Intel GPUs using oneAPI 2022-06-29 12:58:04 +02:00
boundbox.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
CMakeLists.txt Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
color.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
debug.cpp Cleanup: minor changes to DebugFlags 2022-08-11 17:03:10 +02:00
debug.h Cleanup: minor changes to DebugFlags 2022-08-11 17:03:10 +02:00
defines.h Cycles: Add basic support for using OSL with OptiX 2022-11-09 15:30:21 +01:00
deque.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
disjoint_set.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
foreach.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
function.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
guarded_allocator.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
guarded_allocator.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
guiding.h Cycles: add Path Guiding on CPU through Intel OpenPGL 2022-09-27 15:56:32 +02:00
half.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
hash.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
ies.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
ies.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
image_impl.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
image.h Cycles: load 8 bit image textures as half float for some color spaces 2022-06-02 18:04:38 +02:00
list.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
log.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
log.h Cleanup: add verbose logging category names instead of numbers 2022-06-17 14:08:14 +02:00
map.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
math_cdf.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
math_cdf.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
math_fast.h Cleanup: spelling in comments 2022-10-03 11:03:46 +11:00
math_float2.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
math_float3.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
math_float4.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
math_float8.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
math_int2.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
math_int3.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
math_int4.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
math_int8.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
math_intersect.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
math_matrix.h Cleanup: use make_float4(f) zero_float4() to simplify code 2022-03-23 20:06:12 +01:00
math.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
md5.cpp Cycles: Remove use of sprintf() in MD5 code 2022-11-03 15:10:37 +01:00
md5.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
murmurhash.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
murmurhash.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
opengl.h GPU: replace GLEW with libepoxy 2022-08-15 16:10:29 +02:00
openimagedenoise.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
openvdb.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
optimization.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
param.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
path.cpp Cycles: Cache only up to 5 kernels of each type on Metal 2022-11-11 18:10:29 +00:00
path.h Cycles: Cache only up to 5 kernels of each type on Metal 2022-11-11 18:10:29 +00:00
profiling.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
profiling.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
progress.h Cycles: take into account time limit for progress bar 2022-08-11 19:37:18 +02:00
projection.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
queue.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
rect.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
semaphore.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
set.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
simd.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
simd.h Cleanup: clang-format 2022-04-13 13:45:42 +10:00
stack_allocator.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
static_assert.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
stats.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
string.cpp Cycles: Apple Silicon optimization to specialize intersection kernels 2022-07-15 13:40:04 +02:00
string.h Cycles: Apple Silicon optimization to specialize intersection kernels 2022-07-15 13:40:04 +02:00
system.cpp Cleanup: simplify CPU instruction checking 2022-08-09 16:59:05 +02:00
system.h Cleanup: simplify CPU instruction checking 2022-08-09 16:59:05 +02:00
task.cpp Cleanup: add verbose logging category names instead of numbers 2022-06-17 14:08:14 +02:00
task.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
tbb.h Fix T97498, T97651: crash in Cycles with TBB 2021 after recent changes 2022-04-28 00:24:13 +02:00
texture.h Cycles: Add half precision float support for volumes with NanoVDB 2022-05-23 19:08:01 +02:00
thread.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
thread.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
time.cpp Cycles: unify math functions names 2022-06-23 15:02:53 +02:00
time.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
transform_avx2.cpp Cycles: make transform inverse match Embree exactly 2022-08-09 16:59:05 +02:00
transform_inverse.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
transform_sse41.cpp Cycles: make transform inverse match Embree exactly 2022-08-09 16:59:05 +02:00
transform.cpp Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
transform.h Cycles: Add basic support for using OSL with OptiX 2022-11-09 15:30:21 +01:00
types_float2_impl.h Cleanup: make vector types make/print functions consistent between CPU and GPU 2022-08-09 16:07:23 +02:00
types_float2.h Cleanup: make vector types make/print functions consistent between CPU and GPU 2022-08-09 16:07:23 +02:00
types_float3_impl.h Cleanup: make vector types make/print functions consistent between CPU and GPU 2022-08-09 16:07:23 +02:00
types_float3.h Cycles: use packed float3 back for oneAPI 2022-10-26 10:53:23 +02:00
types_float4_impl.h Cleanup: make vector types make/print functions consistent between CPU and GPU 2022-08-09 16:07:23 +02:00
types_float4.h Cleanup: make vector types make/print functions consistent between CPU and GPU 2022-08-09 16:07:23 +02:00
types_float8_impl.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
types_float8.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
types_int2_impl.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_int2.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_int3_impl.h Cleanup: make vector types make/print functions consistent between CPU and GPU 2022-08-09 16:07:23 +02:00
types_int3.h Cleanup: make vector types make/print functions consistent between CPU and GPU 2022-08-09 16:07:23 +02:00
types_int4_impl.h Cleanup: make vector types make/print functions consistent between CPU and GPU 2022-08-09 16:07:23 +02:00
types_int4.h Cleanup: make vector types make/print functions consistent between CPU and GPU 2022-08-09 16:07:23 +02:00
types_int8_impl.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
types_int8.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
types_spectrum.h Cycles: add new Spectrum and PackedSpectrum types 2022-08-09 16:49:34 +02:00
types_uchar2_impl.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uchar2.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uchar3_impl.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uchar3.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uchar4_impl.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uchar4.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uint2_impl.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uint2.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uint3_impl.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uint3.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uint4_impl.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_uint4.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types_ushort4.h Cleanup: simplifications and consistency for vector types 2022-07-28 21:27:13 +02:00
types.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
unique_ptr.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
vector.h Cleanup: simplify CPU instruction checking 2022-08-09 16:59:05 +02:00
version.h Cycles: sync changes from standalone repository 2022-09-18 17:34:23 +02:00
windows.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
windows.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
xml.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00