blender/source/gameengine/Converter
Bastien Montagne 87b974caa1 Cleanup/Refactor: pass Main pointer to all ID copy functions.
Also allows us to get rid of a few _copy_ex() versions...
2016-07-10 14:52:00 +02:00
..
BL_ActionActuator.cpp BGE: Fix T48071: Global logic manager 2016-04-10 23:57:43 +02:00
BL_ActionActuator.h BGE: Fix T30179 action actuator not stoped when state changed. 2015-10-23 10:54:08 +02:00
BL_ArmatureActuator.cpp BGE: Fix T48071: Global logic manager 2016-04-10 23:57:43 +02:00
BL_ArmatureActuator.h
BL_ArmatureChannel.cpp mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00
BL_ArmatureChannel.h BGE: generic python callback list + replace KX_PythonSeq. 2015-10-26 20:27:08 +01:00
BL_ArmatureConstraint.cpp BGE: Fix T48071: Global logic manager 2016-04-10 23:57:43 +02:00
BL_ArmatureConstraint.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
BL_ArmatureObject.cpp Cleanup/Refactor: pass Main pointer to all ID copy functions. 2016-07-10 14:52:00 +02:00
BL_ArmatureObject.h BGE: Multi-threading animation updates and skinning. 2014-04-06 16:30:59 -07:00
BL_BlenderDataConversion.cpp Cleanup: style, whitespace, doxy filepaths 2016-06-19 06:33:29 +10:00
BL_BlenderDataConversion.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
BL_DeformableGameObject.cpp style cleanup 2013-03-18 11:44:56 +00:00
BL_DeformableGameObject.h
BL_MeshDeformer.cpp style cleanup 2012-10-22 08:15:51 +00:00
BL_MeshDeformer.h
BL_ModifierDeformer.cpp Cleanup: unused defines 2015-11-12 18:54:26 +11:00
BL_ModifierDeformer.h
BL_ShapeActionActuator.cpp BGE: Fix T48071: Global logic manager 2016-04-10 23:57:43 +02:00
BL_ShapeActionActuator.h Cleanup 2014-08-17 12:18:40 +10:00
BL_ShapeDeformer.cpp Cleanup/Refactor: pass Main pointer to all ID copy functions. 2016-07-10 14:52:00 +02:00
BL_ShapeDeformer.h BGE: Multi-threading animation updates and skinning. 2014-04-06 16:30:59 -07:00
BL_SkinDeformer.cpp BGE: Fix animations when using VBOs 2016-03-10 19:41:45 -08:00
BL_SkinDeformer.h BGE: Fixing shape key animations on meshes with no armature. 2014-05-09 16:03:54 -07:00
CMakeLists.txt Audaspace: fixing problems for the merge to master suggested by Campbell and Sergey. 2015-07-28 14:01:53 +02:00
KX_BlenderScalarInterpolator.cpp Cleanup: unused defines 2015-11-12 18:54:26 +11:00
KX_BlenderScalarInterpolator.h
KX_BlenderSceneConverter.cpp Cleanup/Refactor: pass Main pointer to all ID copy functions. 2016-07-10 14:52:00 +02:00
KX_BlenderSceneConverter.h BGE: Fix issues with async libload. 2015-10-25 19:22:29 +01:00
KX_ConvertActuators.cpp Cleanup: style, whitespace, doxy filepaths 2016-06-19 06:33:29 +10:00
KX_ConvertActuators.h BGE: Removing an unused rendertools argument from BL_ConvertActuators(). 2013-09-05 04:19:05 +00:00
KX_ConvertControllers.cpp BGE: Fix T48071: Global logic manager 2016-04-10 23:57:43 +02:00
KX_ConvertControllers.h Cleanup: whitespace 2015-08-06 13:03:07 +10:00
KX_ConvertProperties.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
KX_ConvertProperties.h
KX_ConvertSensors.cpp BGE: Fix T48071: Global logic manager 2016-04-10 23:57:43 +02:00
KX_ConvertSensors.h
KX_LibLoadStatus.cpp BGE: Fix issues with async libload. 2015-10-25 19:22:29 +01:00
KX_LibLoadStatus.h BGE: Fix issues with async libload. 2015-10-25 19:22:29 +01:00
KX_SoftBodyDeformer.cpp BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject to PHY_IPhysicsController 2014-04-23 19:39:57 -07:00
KX_SoftBodyDeformer.h