blender/source/gameengine/BlenderRoutines
2012-06-25 09:14:37 +00:00
..
BL_KetsjiEmbedStart.cpp This fixes BGE bugs #30484 (Frame rate increases very high after game engine start with record animation enabled) and #29449 (Record Animation runs 1000+ fps on Mac OSX 10.6.8 64bit). The problem was, recording animation was forcing "fixed time", which always advances the engine one frame instead of advancing based on time passed. This means that "fixed time" runs at full speed. Now fixed time is disabled when recording animation. 2012-04-05 03:05:02 +00:00
BL_System.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
BL_System.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
CMakeLists.txt Also updating CMakeLists.txt. 2012-04-28 23:40:38 +00:00
KX_BlenderCanvas.cpp style cleanup 2012-03-28 05:03:24 +00:00
KX_BlenderCanvas.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_BlenderGL.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_BlenderGL.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_BlenderInputDevice.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_BlenderInputDevice.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_BlenderKeyboardDevice.cpp Cucumber, first batch of merge - UI changes and custom exit key 2011-12-20 03:11:56 +00:00
KX_BlenderKeyboardDevice.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_BlenderMouseDevice.cpp style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
KX_BlenderMouseDevice.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_BlenderRenderTools.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_BlenderRenderTools.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_BlenderSystem.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_BlenderSystem.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
SConscript fix pthread path for windows builds 2012-04-28 23:15:34 +00:00