blender/source/gameengine
2009-05-04 08:17:18 +00:00
..
BlenderRoutines added Geometry as a BGE module, removed its dependency on gen_utils.c 2009-04-30 12:45:13 +00:00
Converter gcc4.4 needed this to build 2009-05-04 08:17:18 +00:00
Expressions BGE performance: use inline function as much as possible in scenegraph and logic to avoid function call. 2009-05-03 21:51:57 +00:00
GameLogic BGE performance: use inline function as much as possible in scenegraph and logic to avoid function call. 2009-05-03 21:51:57 +00:00
GamePlayer added Geometry as a BGE module, removed its dependency on gen_utils.c 2009-04-30 12:45:13 +00:00
Ketsji BGE performance: second round of scenegraph improvement. 2009-05-03 22:29:00 +00:00
Network BGE patch #18350: Add sendMessage() to GameLogic. Added sendMessage to both GameLogic and KX_GameObject. 2009-04-08 16:57:08 +00:00
Physics BGE: work around a problem with DBVT culling when graphic objects are rescaled. This happens when objects with very diverse scale are instantiated with dupligroup. The problem remains when the objects are rescaled during the game. The effect of the problem is an inefficient culling: objects can have a bounding box larger than needed. Patch to fix the problem is filed at Bullet forum. 2009-05-01 19:02:23 +00:00
PyDoc fix for a problem with setUV2 reported by cthames on blenderartist 2009-05-03 20:47:29 +00:00
Rasterizer needed this minor change to build on gcc 2009-04-29 11:16:26 +00:00
SceneGraph BGE performance: second round of scenegraph improvement. 2009-05-03 22:29:00 +00:00
VideoTexture python modules in the game engine could point to builtin modules like GameLogic that was cleared. 2009-04-29 23:39:27 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00