.. |
KXNetwork
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
BL_BlenderShader.cpp
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Fix for bug #18423: BGE lights in overlay scene also affected
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2009-03-24 15:45:08 +00:00 |
BL_BlenderShader.h
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
BL_Material.cpp
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
BL_Material.h
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
BL_Shader.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
BL_Shader.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
BL_Texture.cpp
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BGE Python API
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2009-02-19 13:42:07 +00:00 |
BL_Texture.h
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Preparation to VideoTexture: everything but the VideoTexture module itself.
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2008-10-31 21:06:48 +00:00 |
CMakeLists.txt
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Blender Python API
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2009-04-21 09:44:29 +00:00 |
KX_BlenderMaterial.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_BlenderMaterial.h
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
KX_BulletPhysicsController.cpp
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BGE bug #18624: Collision detection fails on parented objects. Partial fix, parented shape now moves with the parent but still the parent near detector detects the child only in the zone where it was parented.
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2009-04-27 16:40:26 +00:00 |
KX_BulletPhysicsController.h
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BGE bug #18624: Collision detection fails on parented objects. Partial fix, parented shape now moves with the parent but still the parent near detector detects the child only in the zone where it was parented.
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2009-04-27 16:40:26 +00:00 |
KX_Camera.cpp
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BGE: Fix Orthographic mode and viewport scaling
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2009-04-26 12:23:30 +00:00 |
KX_Camera.h
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BGE: Fix Orthographic mode and viewport scaling
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2009-04-26 12:23:30 +00:00 |
KX_CameraActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_CameraActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_CameraIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_CameraIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_CDActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_CDActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_ClientObjectInfo.h
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Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
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2009-02-25 12:07:51 +00:00 |
KX_ConstraintActuator.cpp
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use PyList_SET_ITEM instead of PyList_SetItem,
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2009-04-20 23:27:53 +00:00 |
KX_ConstraintActuator.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_ConstraintWrapper.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_ConstraintWrapper.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_ConvertPhysicsObject.h
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BGE: Add soft body welding parameter to the Advanced Settings panel. The values are very small so I chose to use logarithmic scale. Should be fine, it's an advanced setting after all.
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2009-04-27 16:44:02 +00:00 |
KX_ConvertPhysicsObjects.cpp
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BGE: Add soft body welding parameter to the Advanced Settings panel. The values are very small so I chose to use logarithmic scale. Should be fine, it's an advanced setting after all.
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2009-04-27 16:44:02 +00:00 |
KX_Dome.cpp
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BGE: Fix Orthographic mode and viewport scaling
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2009-04-26 12:23:30 +00:00 |
KX_Dome.h
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Fix for part of bug #18496: issue with light state switching
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2009-04-23 13:30:34 +00:00 |
KX_EmptyObject.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_EmptyObject.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_GameActuator.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_GameActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_GameObject.cpp
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BGE: Add soft body welding parameter to the Advanced Settings panel. The values are very small so I chose to use logarithmic scale. Should be fine, it's an advanced setting after all.
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2009-04-27 16:44:02 +00:00 |
KX_GameObject.h
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[#18606] Writing to KX_GameObject.orientation causes crash
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2009-04-25 07:17:36 +00:00 |
KX_IInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_IPhysicsController.cpp
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BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
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2009-01-13 22:59:18 +00:00 |
KX_IPhysicsController.h
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BGE Physics
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2009-04-14 12:34:39 +00:00 |
KX_IPO_SGController.cpp
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remove warnings for the BGE
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2009-02-25 03:26:02 +00:00 |
KX_IPO_SGController.h
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BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.
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2008-09-23 20:07:15 +00:00 |
KX_IpoActuator.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_IpoActuator.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_IPOTransform.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_IScalarInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ISceneConverter.h
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
KX_ISystem.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_KetsjiEngine.cpp
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BGE: Fix Orthographic mode and viewport scaling
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2009-04-26 12:23:30 +00:00 |
KX_KetsjiEngine.h
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Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE.
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2009-04-08 15:06:20 +00:00 |
KX_Light.cpp
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BGE: Fix Orthographic mode and viewport scaling
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2009-04-26 12:23:30 +00:00 |
KX_Light.h
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Patch from Mitchell Stokes for KX_Light to use attrdef's
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2009-04-21 23:15:18 +00:00 |
KX_LightIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_LightIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_MaterialIpoController.cpp
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Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported!
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2008-08-17 17:08:00 +00:00 |
KX_MaterialIpoController.h
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BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE.
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2008-07-25 13:45:57 +00:00 |
KX_MeshProxy.cpp
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BGE Python API
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2009-04-23 00:32:33 +00:00 |
KX_MeshProxy.h
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BGE: some more cleanup, remove useless ReplicaSetName(), move code to ProcessReplica.
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2009-04-22 16:58:04 +00:00 |
KX_MotionState.cpp
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gcc wouldn't compile using a reference
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2009-04-07 23:21:30 +00:00 |
KX_MotionState.h
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BGE Scenegraph and View frustrum culling improvement.
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2009-04-07 22:14:06 +00:00 |
KX_MouseFocusSensor.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_MouseFocusSensor.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_NearSensor.cpp
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_NearSensor.h
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_ObColorIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ObColorIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ObjectActuator.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_ObjectActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_OdePhysicsController.cpp
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BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
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2009-01-13 22:59:18 +00:00 |
KX_OdePhysicsController.h
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BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC.
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2009-04-14 17:22:14 +00:00 |
KX_OrientationInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_OrientationInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ParentActuator.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_ParentActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_PhysicsEngineEnums.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PhysicsObjectWrapper.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_PhysicsObjectWrapper.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_PhysicsPropertiesobsolete.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PolygonMaterial.cpp
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
KX_PolygonMaterial.h
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
KX_PolyProxy.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_PolyProxy.h
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BGE: some more cleanup, remove useless ReplicaSetName(), move code to ProcessReplica.
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2009-04-22 16:58:04 +00:00 |
KX_PositionInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PositionInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PyConstraintBinding.cpp
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BGE Python API
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2009-04-19 12:46:39 +00:00 |
KX_PyConstraintBinding.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PyMath.cpp
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[#18606] Writing to KX_GameObject.orientation causes crash
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2009-04-25 07:17:36 +00:00 |
KX_PyMath.h
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BGE Python API
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2009-04-20 09:13:59 +00:00 |
KX_PythonInit.cpp
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BGE API - small changes
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2009-04-24 20:27:04 +00:00 |
KX_PythonInit.h
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BGE Python API
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2009-04-20 09:13:59 +00:00 |
KX_PythonInitTypes.cpp
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BGE Python API
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2009-04-19 17:29:07 +00:00 |
KX_PythonInitTypes.h
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SVN maintenance.
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2009-04-13 19:33:22 +00:00 |
KX_RadarSensor.cpp
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_RadarSensor.h
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_RayCast.cpp
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BGE Bugfixes (mostly in the py api)
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2009-04-05 14:01:49 +00:00 |
KX_RayCast.h
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BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
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2008-08-27 19:34:19 +00:00 |
KX_RayEventManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_RayEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_RaySensor.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_RaySensor.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_AddObjectActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SCA_AddObjectActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_DynamicActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SCA_DynamicActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_EndObjectActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SCA_EndObjectActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_ReplaceMeshActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SCA_ReplaceMeshActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_ScalarInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ScalarInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_Scene.cpp
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Lower the vertex welding threshold, for removing duplicate/nearby vertices for soft bodies (this broke susanne softbody regression test)
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2009-04-27 04:21:05 +00:00 |
KX_Scene.h
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Lower the vertex welding threshold, for removing duplicate/nearby vertices for soft bodies (this broke susanne softbody regression test)
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2009-04-27 04:21:05 +00:00 |
KX_SceneActuator.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_SceneActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SG_BoneParentNodeRelationship.cpp
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BGE Scenegraph and View frustrum culling improvement.
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2009-04-07 22:14:06 +00:00 |
KX_SG_BoneParentNodeRelationship.h
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BGE Scenegraph and View frustrum culling improvement.
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2009-04-07 22:14:06 +00:00 |
KX_SG_NodeRelationships.cpp
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BGE: slow parent was causing scaling distortion, now use correct quaternion interpolation.
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2009-04-16 20:13:13 +00:00 |
KX_SG_NodeRelationships.h
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BGE Scenegraph and View frustrum culling improvement.
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2009-04-07 22:14:06 +00:00 |
KX_SoundActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SoundActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_StateActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_StateActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SumoPhysicsController.cpp
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BGE patch #18051: add localInertia attribute to GameObject.
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2009-04-08 16:25:00 +00:00 |
KX_SumoPhysicsController.h
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BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC.
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2009-04-14 17:22:14 +00:00 |
KX_TimeCategoryLogger.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TimeCategoryLogger.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TouchEventManager.cpp
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BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count.
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2008-08-05 16:23:33 +00:00 |
KX_TouchEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_TouchSensor.cpp
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_TouchSensor.h
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_TrackToActuator.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_TrackToActuator.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_VehicleWrapper.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_VehicleWrapper.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_VertexProxy.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_VertexProxy.h
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BGE: some more cleanup, remove useless ReplicaSetName(), move code to ProcessReplica.
|
2009-04-22 16:58:04 +00:00 |
KX_VisibilityActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_VisibilityActuator.h
|
BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_WorldInfo.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldInfo.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
Makefile
|
Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
SConscript
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Blender Python API
|
2009-04-21 09:44:29 +00:00 |