6a270ecb94
CListValue fixes - Disable changing CValueLists that the BGE uses internally (scene.objects.append(1) would crash when drawing) - val=clist+list would modify clist in place, now return a new value. - clist.append([....]), was working like extend. - clist.append(val) didnt work for most CValue types like KX_GameObjects. Other changes - "isValid" was always returning True. - Set all errors for invalid proxy access to PyExc_SystemError (was using a mix of error types) - Added PyObjectPlus::InvalidateProxy() to manually invalidate, though if python ever gains access again, it will make a new valid proxy. This is so removing an object from a scene can invalidate the object even if its stored elsewhere in a CValueList for eg.
369 lines
9.3 KiB
C++
369 lines
9.3 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "KX_MeshProxy.h"
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#include "RAS_IPolygonMaterial.h"
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#include "RAS_MeshObject.h"
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#include "KX_VertexProxy.h"
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#include "KX_PolyProxy.h"
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#include "KX_PolygonMaterial.h"
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#include "KX_BlenderMaterial.h"
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#include "KX_PyMath.h"
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#include "KX_ConvertPhysicsObject.h"
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#include "PyObjectPlus.h"
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PyTypeObject KX_MeshProxy::Type = {
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PyObject_HEAD_INIT(NULL)
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0,
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"KX_MeshProxy",
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sizeof(PyObjectPlus_Proxy),
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0,
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py_base_dealloc,
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0,
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0,
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0,
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0,
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py_base_repr,
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0,0,0,0,0,0,
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py_base_getattro,
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py_base_setattro,
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0,0,0,0,0,0,0,0,0,
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Methods
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};
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PyParentObject KX_MeshProxy::Parents[] = {
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&KX_MeshProxy::Type,
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&SCA_IObject::Type,
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&CValue::Type,
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&PyObjectPlus::Type,
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NULL
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};
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PyMethodDef KX_MeshProxy::Methods[] = {
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// Deprecated ----->
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{"getNumMaterials", (PyCFunction)KX_MeshProxy::sPyGetNumMaterials,METH_VARARGS},
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{"getNumPolygons", (PyCFunction)KX_MeshProxy::sPyGetNumPolygons,METH_NOARGS},
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// <-----
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{"getMaterialName", (PyCFunction)KX_MeshProxy::sPyGetMaterialName,METH_VARARGS},
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{"getTextureName", (PyCFunction)KX_MeshProxy::sPyGetTextureName,METH_VARARGS},
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{"getVertexArrayLength", (PyCFunction)KX_MeshProxy::sPyGetVertexArrayLength,METH_VARARGS},
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{"getVertex", (PyCFunction)KX_MeshProxy::sPyGetVertex,METH_VARARGS},
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{"getPolygon", (PyCFunction)KX_MeshProxy::sPyGetPolygon,METH_VARARGS},
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KX_PYMETHODTABLE(KX_MeshProxy, reinstancePhysicsMesh),
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//{"getIndexArrayLength", (PyCFunction)KX_MeshProxy::sPyGetIndexArrayLength,METH_VARARGS},
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{NULL,NULL} //Sentinel
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};
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PyAttributeDef KX_MeshProxy::Attributes[] = {
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KX_PYATTRIBUTE_RO_FUNCTION("materials", KX_MeshProxy, pyattr_get_materials),
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KX_PYATTRIBUTE_RO_FUNCTION("numPolygons", KX_MeshProxy, pyattr_get_numPolygons),
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KX_PYATTRIBUTE_RO_FUNCTION("numMaterials", KX_MeshProxy, pyattr_get_numMaterials),
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{ NULL } //Sentinel
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};
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void KX_MeshProxy::SetMeshModified(bool v)
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{
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m_meshobj->SetMeshModified(v);
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}
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PyObject* KX_MeshProxy::py_getattro(PyObject *attr)
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{
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py_getattro_up(SCA_IObject);
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}
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PyObject* KX_MeshProxy::py_getattro_dict() {
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py_getattro_dict_up(SCA_IObject);
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}
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int KX_MeshProxy::py_setattro(PyObject *attr, PyObject* value)
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{
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py_setattro_up(SCA_IObject);
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}
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KX_MeshProxy::KX_MeshProxy(RAS_MeshObject* mesh)
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: SCA_IObject(&Type), m_meshobj(mesh)
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{
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}
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KX_MeshProxy::~KX_MeshProxy()
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{
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}
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// stuff for cvalue related things
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CValue* KX_MeshProxy::Calc(VALUE_OPERATOR op, CValue *val) { return NULL;}
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CValue* KX_MeshProxy::CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val) { return NULL;}
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const STR_String & KX_MeshProxy::GetText() {return m_meshobj->GetName();};
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double KX_MeshProxy::GetNumber() { return -1;}
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STR_String KX_MeshProxy::GetName() { return m_meshobj->GetName();}
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void KX_MeshProxy::SetName(STR_String name) { };
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CValue* KX_MeshProxy::GetReplica() { return NULL;}
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// stuff for python integration
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PyObject* KX_MeshProxy::PyGetNumMaterials(PyObject* args, PyObject* kwds)
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{
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int num = m_meshobj->NumMaterials();
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ShowDeprecationWarning("getNumMaterials()", "the numMaterials property");
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return PyInt_FromLong(num);
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}
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PyObject* KX_MeshProxy::PyGetNumPolygons()
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{
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int num = m_meshobj->NumPolygons();
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ShowDeprecationWarning("getNumPolygons()", "the numPolygons property");
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return PyInt_FromLong(num);
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}
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PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* args, PyObject* kwds)
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{
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int matid= 1;
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STR_String matname;
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if (PyArg_ParseTuple(args,"i:getMaterialName",&matid))
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{
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matname = m_meshobj->GetMaterialName(matid);
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}
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else {
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return NULL;
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}
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return PyString_FromString(matname.Ptr());
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}
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PyObject* KX_MeshProxy::PyGetTextureName(PyObject* args, PyObject* kwds)
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{
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int matid= 1;
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STR_String matname;
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if (PyArg_ParseTuple(args,"i:getTextureName",&matid))
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{
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matname = m_meshobj->GetTextureName(matid);
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}
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else {
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return NULL;
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}
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return PyString_FromString(matname.Ptr());
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}
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PyObject* KX_MeshProxy::PyGetVertexArrayLength(PyObject* args, PyObject* kwds)
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{
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int matid= 0;
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int length = 0;
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if (!PyArg_ParseTuple(args,"i:getVertexArrayLength",&matid))
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return NULL;
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RAS_MeshMaterial *mmat = m_meshobj->GetMeshMaterial(matid); /* can be NULL*/
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if (mmat)
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{
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RAS_IPolyMaterial* mat = mmat->m_bucket->GetPolyMaterial();
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if (mat)
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length = m_meshobj->NumVertices(mat);
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}
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return PyInt_FromLong(length);
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}
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PyObject* KX_MeshProxy::PyGetVertex(PyObject* args, PyObject* kwds)
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{
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int vertexindex= 1;
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int matindex= 1;
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PyObject* vertexob = NULL;
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if (PyArg_ParseTuple(args,"ii:getVertex",&matindex,&vertexindex))
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{
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RAS_TexVert* vertex = m_meshobj->GetVertex(matindex,vertexindex);
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if (vertex)
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{
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vertexob = (new KX_VertexProxy(this, vertex))->NewProxy(true);
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}
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}
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else {
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return NULL;
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}
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return vertexob;
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}
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PyObject* KX_MeshProxy::PyGetPolygon(PyObject* args, PyObject* kwds)
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{
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int polyindex= 1;
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PyObject* polyob = NULL;
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if (!PyArg_ParseTuple(args,"i:getPolygon",&polyindex))
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return NULL;
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if (polyindex<0 || polyindex >= m_meshobj->NumPolygons())
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{
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PyErr_SetString(PyExc_AttributeError, "mesh.getPolygon(int): KX_MeshProxy, invalid polygon index");
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return NULL;
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}
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RAS_Polygon* polygon = m_meshobj->GetPolygon(polyindex);
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if (polygon)
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{
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polyob = (new KX_PolyProxy(m_meshobj, polygon))->NewProxy(true);
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}
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else {
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PyErr_SetString(PyExc_AttributeError, "mesh.getPolygon(int): KX_MeshProxy, polygon is NULL, unknown reason");
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}
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return polyob;
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}
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KX_PYMETHODDEF_DOC(KX_MeshProxy, reinstancePhysicsMesh,
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"Reinstance the physics mesh.")
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{
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#if 0
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//this needs to be reviewed, it is dependend on Sumo/Solid. Who is using this ?
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if(KX_ReInstanceShapeFromMesh(m_meshobj))
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Py_RETURN_TRUE;
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#endif
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Py_RETURN_FALSE;
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}
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PyObject* KX_MeshProxy::pyattr_get_materials(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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KX_MeshProxy* self= static_cast<KX_MeshProxy*>(self_v);
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int tot= self->m_meshobj->NumMaterials();
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int i;
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PyObject *materials = PyList_New( tot );
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list<RAS_MeshMaterial>::iterator mit= self->m_meshobj->GetFirstMaterial();
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for(i=0; i<tot; mit++, i++) {
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RAS_IPolyMaterial *polymat = mit->m_bucket->GetPolyMaterial();
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/* Why do we need to check for RAS_BLENDERMAT if both are cast to a (PyObject*)? - Campbell */
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if(polymat->GetFlag() & RAS_BLENDERMAT)
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{
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KX_BlenderMaterial *mat = static_cast<KX_BlenderMaterial*>(polymat);
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PyList_SET_ITEM(materials, i, mat->GetProxy());
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}
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else {
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KX_PolygonMaterial *mat = static_cast<KX_PolygonMaterial*>(polymat);
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PyList_SET_ITEM(materials, i, mat->GetProxy());
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}
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}
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return materials;
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}
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PyObject * KX_MeshProxy::pyattr_get_numMaterials(void * selfv, const KX_PYATTRIBUTE_DEF * attrdef) {
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KX_MeshProxy * self = static_cast<KX_MeshProxy *> (selfv);
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return PyInt_FromLong(self->m_meshobj->NumMaterials());
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}
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PyObject * KX_MeshProxy::pyattr_get_numPolygons(void * selfv, const KX_PYATTRIBUTE_DEF * attrdef) {
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KX_MeshProxy * self = static_cast<KX_MeshProxy *> (selfv);
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return PyInt_FromLong(self->m_meshobj->NumPolygons());
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}
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/* a close copy of ConvertPythonToGameObject but for meshes */
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bool ConvertPythonToMesh(PyObject * value, RAS_MeshObject **object, bool py_none_ok, const char *error_prefix)
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{
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if (value==NULL) {
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PyErr_Format(PyExc_TypeError, "%s, python pointer NULL, should never happen", error_prefix);
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*object = NULL;
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return false;
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}
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if (value==Py_None) {
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*object = NULL;
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if (py_none_ok) {
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return true;
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} else {
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PyErr_Format(PyExc_TypeError, "%s, expected KX_MeshProxy or a KX_MeshProxy name, None is invalid", error_prefix);
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return false;
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}
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}
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if (PyString_Check(value)) {
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*object = (RAS_MeshObject*)SCA_ILogicBrick::m_sCurrentLogicManager->GetMeshByName(STR_String( PyString_AsString(value) ));
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if (*object) {
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return true;
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} else {
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PyErr_Format(PyExc_ValueError, "%s, requested name \"%s\" did not match any KX_MeshProxy in this scene", error_prefix, PyString_AsString(value));
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return false;
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}
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}
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if (PyObject_TypeCheck(value, &KX_MeshProxy::Type)) {
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KX_MeshProxy *kx_mesh = static_cast<KX_MeshProxy*>BGE_PROXY_REF(value);
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/* sets the error */
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if (*object==NULL) {
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PyErr_Format(PyExc_SystemError, "%s, " BGE_PROXY_ERROR_MSG, error_prefix);
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return false;
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}
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*object = kx_mesh->GetMesh();
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return true;
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}
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*object = NULL;
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if (py_none_ok) {
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PyErr_Format(PyExc_TypeError, "%s, expect a KX_MeshProxy, a string or None", error_prefix);
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} else {
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PyErr_Format(PyExc_TypeError, "%s, expect a KX_MeshProxy or a string", error_prefix);
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}
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return false;
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}
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