#!/usr/bin/python
Import ('env')
sources = ['SumoPHYCallbackBridge.cpp',
'SumoPhysicsController.cpp',
'SumoPhysicsEnvironment.cpp',
'Fuzzics/src/SM_FhObject.cpp',
'Fuzzics/src/SM_Object.cpp',
'Fuzzics/src/SM_Scene.cpp',
'Fuzzics/src/SM_MotionState.cpp'
]
incs =['.',
'../common',
'Fuzzics/include',
'#/intern/moto/include'
incs += [env['BF_SOLID_INC']]
cflags = []
if env['OURPLATFORM']=='win32-vc':
cflags.append('/GR')
cflags.append('/O1')
env.BlenderLib ( 'bf_sumo', sources, incs, [], libtype=['game2','player'], priority=[30, 70] , compileflags=cflags)