Campbell Barton
25098c741b
svn merge ^/trunk/blender -r42292:42303
2011-12-01 00:34:59 +00:00
Miika Hamalainen
89e390f28f
Dynamic paint vertex color output now works with bmesh.
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3D view preview still doesn't work because the used CD_WEIGHT_MCOL data layer isn't yet generated properly during poly tessellation.
2011-11-30 20:41:13 +00:00
Andrew Wiggin
bc9b593909
More DM func renames, fixing some build breaks, renaming more stuff, also seems like it might be fixing the recent CDDM_copy corruption/leak bug
2011-11-30 18:03:56 +00:00
Brecht Van Lommel
b6021462a8
Another possible fix for #29301 : issue with BVH intersection, reorder code a
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bit so that it's more symmetric and resulting float ops are compiled the same
way. Otherwise extended float precision being used in one place and not the
other can make comparisons fail.
2011-11-30 16:29:26 +00:00
Sergey Sharybin
af5adbad3f
Remove MTEX_BUMP_FLIPPED flag which was added temporary when white/black colors
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for bump maps were toggled.
2011-11-30 16:26:30 +00:00
Sergey Sharybin
343c2bb5aa
Update space text's viewlines even if no text selected. It's needed for
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proper positioning to cursor when switching to text datablock in case
there was no datablock opened in text editor.
2011-11-30 15:10:44 +00:00
Campbell Barton
8a46e46d2c
cellalloc wasnt being used for deform weights when it should have been, checked all uses of MDeformWeight's to make sure this is ok.
2011-11-30 11:16:33 +00:00
Sergey Sharybin
ed65c46332
Forcing multires update when doing multires baking
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Prevents issues with missed strokes baked into image when baking from sculpt mode.
2011-11-30 11:04:57 +00:00
Campbell Barton
df5af02dec
svn merge ^/trunk/blender -r42290:42292
2011-11-30 10:07:04 +00:00
Campbell Barton
d24bbba150
dynamic paint
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- replace inline code with existig defvert_find_index()
- use madd_v3_v3fl() func and remove redundant normalize call.
2011-11-30 10:04:14 +00:00
Campbell Barton
9e5b28cd42
svn merge ^/trunk/blender -r42261:42290
2011-11-30 09:31:11 +00:00
Campbell Barton
c9edbab08a
fix for parenting bug introduced by own commit r42273, adding dummy object didnt initialize delta vectors.
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also remove redundant NULL initializers, where the value is initialized immediately after.
2011-11-30 08:03:20 +00:00
Campbell Barton
064d46eef0
use consistent naming for deform.c, also moved defvert_remove_index into deform.c, was local in modifier code.
2011-11-30 07:39:54 +00:00
Campbell Barton
b202bf0564
fix [ #29450 ] Mirror Vertex Groups issue
2011-11-30 07:11:29 +00:00
Andrew Wiggin
274080025d
remove wrong solidify & draw changes i had checked in here and had also proposed for trunk, because the problem was fixed differently in trunk.
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#-This line, and those below, will be ignored--
M source/blender/modifiers/intern/MOD_solidify.c
M source/blender/blenkernel/intern/cdderivedmesh.c
2011-11-30 06:27:38 +00:00
Campbell Barton
4afc0e80a7
fix [ #29462 ] libraries.load can't have link=False when relative=True
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was doing an unnecessary (and incorrect) library lookup.
2011-11-30 06:15:35 +00:00
Sergey Sharybin
3612a8d3d4
Deduplicate code used for drawing text information at the top of space region.
2011-11-30 06:03:10 +00:00
Sergey Sharybin
377d5232d4
Rename Movie to Movie Clip source for background image
2011-11-30 05:34:32 +00:00
Campbell Barton
9b2df014d2
fix [ #29459 ] Crash making a linked object group local
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was an error with make-local refactor & path updating.
2011-11-30 00:32:13 +00:00
Brecht Van Lommel
aff705c430
UI: another tweak to panel header drawing, to get the checkboxes positioned right.
2011-11-29 23:00:10 +00:00
Brecht Van Lommel
6ec3313e2d
Fix: defining properties would fail with argument update=None instead of not
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specifying the argument.
2011-11-29 22:57:35 +00:00
Brecht Van Lommel
d949dd6849
Fix #27981 : opengl render + render slots not working.
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This also revealed an issue where the opengl render float buffer was not linear,
and toggling back to a render slot would show wrong colors. Now it converts the
float buffer to linear so that this goes ok, disadvantage is that it's slower.
2011-11-29 22:37:16 +00:00
Brecht Van Lommel
db29fd4cd1
Fix #29393 : operator preset compatibility issue due to renaming property to
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avoid c++ keyword conflict. Added property back now duplicated, code generator
will avoid the conflict and this should keep things compatible.
2011-11-29 21:23:58 +00:00
Campbell Barton
6403858ad9
fix [ #29111 ] Wrong application of delta scale
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apply delta scale as a multiplier & do-versions on existing files.
- bumps subversion to 2.60.6
2011-11-29 21:13:37 +00:00
Dalai Felinto
5763e6ce85
option to disable/enable individual background images
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*** use-case:
"I have 10 reference images that overlap each other and every time I want to see one, I need to change the transparency of all the others.
therefore it would be nice to have a little button by each menu to allow enable/disabling individual background images"
To avoid subversioning bump I created a define that is negative (DISABLED) and of course a rna that is a boolean_negative.
Talked with Campbell and he actually prefers this way over do_version, so there it goes.
2011-11-29 21:05:18 +00:00
Sergey Sharybin
8bff756974
Reverting previous ZCombine commit.
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ZCombine solves particular cases only and confused other cases.
2011-11-29 20:36:34 +00:00
Lukas Toenne
11c3bdddb2
Added comments to the workaround made in r42266 (node line drawing bug on Intel hardware). Also did the same workaround to straight line drawing (currently not in use).
2011-11-29 20:35:30 +00:00
Campbell Barton
083297fbf1
formatting edits (120 width max) and remove some redundant casts
2011-11-29 20:22:35 +00:00
Thomas Dinges
1a7ae3634d
Blender 2.61 Release links and readme:
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* Updated links to http://www.blender.org/development/release-logs/blender-261/
* Update readme file for 2.61
2011-11-29 20:13:20 +00:00
Antony Riakiotakis
d4bd7dcd02
Fix link errors for MinGW debug for blenderplayer. This bizarre error, not present in release builds, happens due to name clashes between tracker functions. static-fied them so the linker stops complaining.
2011-11-29 20:06:36 +00:00
Lukas Toenne
ba9fac0192
Fix for errors in node line drawing on some Intel hardware (bug #29427 ). This seems to be caused by a driver bug that breaks GL_LINE_STRIP drawing in combination with color changes inside the begin/end block. Simply replacing by GL_LINES seems to fix the problem and should not cause trouble for this small amount of drawing.
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There has been a comment on the bug tracker about similar issues with drawing in logic buttons, this should be checked as well (Note on the bf-committers ML).
2011-11-29 19:50:34 +00:00
Campbell Barton
9d9fbae7bc
treat 4d vectors as 3d for vector.angle(other)
2011-11-29 19:40:27 +00:00
Brecht Van Lommel
f426a74c65
Fix #27696 : record animation in game engine not working with pre made fcurves.
2011-11-29 18:37:10 +00:00
Campbell Barton
faa022563d
svn merge ^/trunk/blender -r42245:42261
2011-11-29 18:18:56 +00:00
Sergey Sharybin
1ec4ceac7e
Added Z-Combine node to default tracking scene setup
2011-11-29 17:41:15 +00:00
Sergey Sharybin
f382dda12d
Fixed wrong operator usage in clip editor's reconstruction menu
2011-11-29 17:26:48 +00:00
Brecht Van Lommel
8c01369935
Fix #29028 : dupli objects missing speed vectors. Check for avoiding creation of
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speed vectors was checking object instead of object instance layer, which is the
one that is actually used for render layer checks.
2011-11-29 15:46:33 +00:00
Sergey Sharybin
587197c13f
Fix for memory leak in multires baker.
2011-11-29 15:45:16 +00:00
Sergey Sharybin
9c0f557b35
Fix #27328 : Undoing an operation while baking fluids freezes Blender
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Prevent Undo be run if there are any jobs are currently running.
This also makes sense with such jobs as multires baker, for example.
2011-11-29 15:26:46 +00:00
Bastien Montagne
6a99ebcc72
Fixes and tweaks to RNA messages (found while translating in french).
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Also moved traditional chinese to "almost done" part of translation menu.
2011-11-29 14:49:47 +00:00
Andrew Wiggin
198113b232
subsurf-specific implementations of getVert/Edge/TessFaceData
2011-11-29 13:11:14 +00:00
Andrew Wiggin
eb46f6bf0d
More DM func renames, this one includes renames of the function pointer members of the DerivedMesh struct
2011-11-29 13:01:51 +00:00
Brecht Van Lommel
93f455dab6
Fix #29411 : displacement texture not working anymore, seems part of delta
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scale patch got accidentally committed in revision 41485, reverted now.
2011-11-29 12:12:12 +00:00
Howard Trickey
06ea86c0a8
Allow scanfill caller to specify boundary edges and use to fix knifetool extra-face bug
2011-11-29 11:49:53 +00:00
Campbell Barton
f62ad8f69b
remove header text:
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"The Blender Foundation also sells licenses for use in proprietary software under the Blender Licens"
also remove NaN references from files that have been added since blender went opensource.
2011-11-29 10:54:47 +00:00
Campbell Barton
53d14a78b5
missed removing these files
2011-11-29 10:34:23 +00:00
Campbell Barton
f95d7c9e66
patch [ #29421 ] Python Noise Module Updates
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from Andrew Hale (trumanblending)
Tracker description
*******************
The current python noise module included with Blender has yet to be updated to the new Py API. This patch does so, with the following major points:
- The noise module has now been moved to a submodule of mathutils, it can be accessed by mathutils.noise. It was moved from it's own module as it will now return mathutils types and also have greater visibility to the user.
- All functions which return vectors will now return mathutils.Vector types to be consistent with the rest of the API. Previously (x, y, z) tuples were returned.
- A different implementation of random_unit_vector is now used, this allows 2D, 3D and 4D vectors to be returned. Previously only 3D was possible.
- Some function names have been changed to remove ambiguities and make naming consistent within the module. noise.vector is now noise.noise_vector and noise.vl_vector is now noise.variable_lacunarity
- Doc strings have been updated to be compatible with auto docs.
- Code style and internal naming has been changed to match the conventions in other mathutils code.
Thanks,
Andrew
2011-11-29 10:28:52 +00:00
Sergey Sharybin
a507954084
Fix #29443 : Outliner buttons hover on shrink
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Issue was caused by drawing icon instead of button due to column clip.
This icons was drawing without taking icons' alpha into account.
2011-11-29 08:36:24 +00:00
Campbell Barton
5380545c97
svn merge ^/trunk/blender -r42221:42245
2011-11-29 06:58:16 +00:00
Campbell Barton
3f57c06c7b
remove unused vars & minor formatting.
2011-11-29 06:50:18 +00:00