Commit Graph

60 Commits

Author SHA1 Message Date
Brecht Van Lommel
40259cfe7b Cycles: avoid using float3 in kernel constant memory, just so we're sure alignment
is working compatible between cpu and gpu.
2011-12-20 12:25:45 +00:00
Brecht Van Lommel
27df40f87f Fix #29653: fix wrong cycles depth of field distance when rendering with a
scaled camera.
2011-12-19 14:23:24 +00:00
Brecht Van Lommel
57a39c3a0c Fix #29594: cycles NaN values with window coordinates mapping. 2011-12-13 00:00:26 +00:00
Brecht Van Lommel
63ad25c30d Cycles:
Fix #29475: remove node from properties editor crash on windows. This was a bug
in the UI code, which code access removed data.
Fix OpenCL still being used in a case where Experimental was disabled.
Fix msvc debug warning in md5 code.
2011-12-05 19:54:59 +00:00
Brecht Van Lommel
6c6b0ecb27 Fix compile issue on windows, broke this trying to fix for mac. 2011-12-04 15:49:14 +00:00
Brecht Van Lommel
341aa730bd Fix cycles compile issue after last commit. 2011-12-03 21:27:19 +00:00
Brecht Van Lommel
f2ae6b1589 Fix #29444: cycles problem building BVH with NaN vertices. 2011-12-03 20:22:21 +00:00
Brecht Van Lommel
efe4ea284a Cycles:
* Fix broken compile of test app.
* Fix some warnings compiling with gcc for 32 bit.
* More tweaks to avoid extended precision issue from #29301.
2011-12-02 14:26:28 +00:00
Brecht Van Lommel
eb2baf9abc Fix #29274: problem compiling cycles opencl kernel from directory with spaces.
Some drivers don't support passing include paths with spaces in them, nor does
the opencl spec specify anything about how to quote/escape such paths, so for
now we just resolved #includes ourselves. Alternative would have been to use c
preprocessor, but this also resolves all #ifdefs, which we do not want.
2011-11-22 16:38:58 +00:00
Brecht Van Lommel
6f73e351ee Cycles:
* Fix #29354: crash on branch file. Note that for best compatibility, you need
  to save your files with one of the latest branch builds, since not all version
  patching code was moved to trunk.
* Rename "Cycles" to "Cycles Render" in info header menu.
* Code tweaks to try to fix #29301. It's not a real solution though, I'm thinking
  cause is extended precision for floats on some cpu's, used in one case but not
  in the other, leading to bounding box intersection issue...
2011-11-21 16:28:19 +00:00
Guillermo S. Romero
4f743dd0cc SVN maintenance. 2011-11-15 19:37:09 +00:00
Brecht Van Lommel
ef6eab3ce4 Cycles: move clew into cycles namespace to avoid conflicts, and fix mesh
displacement panel showing with blender internal.
2011-11-15 19:23:35 +00:00
Brecht Van Lommel
db8024f4b5 Fix #29259: cycles issues on certain processors. Now two versions of the kernel
are compiled, one SSE optimized and the other not, and it will choose between
them at runtime.
2011-11-15 15:13:38 +00:00
Brecht Van Lommel
fc42a6185d Cycles:
* Fix object scaling update issue with interactive rendering + static BVH.
* Fix negative scaling issue with static BVH.
* Fix #29217: excessive fireflies in first sample.
2011-11-12 14:29:52 +00:00
Joshua Leung
4e83c67baa Hack-fix for crash-by-assertion on mingw builds on startup if the CUDA driver on
the computer is too old (and probably can't be upgraded to a version that does)
to support the cuDriverGetVersion method.
2011-11-12 03:59:45 +00:00
Brecht Van Lommel
9dcf4bf0a6 Cycles: attempt to fix build issue with mingw. 2011-11-10 14:53:56 +00:00
Brecht Van Lommel
5b1a42cb17 Cycles:
* Fix excessive fireflies in Velvet BSDF (patch by David).
* Disable some unused SSE code
* Remove RTTI disabling flags for now, this is giving some compile issues and
  was only needed of OSL which we're not using yet.
2011-11-10 14:32:16 +00:00
Brecht Van Lommel
c42772fc95 Cycles:
* Add back option to bundle CUDA kernel binaries with builds.
* Disable runtime CUDA kernel compilation on Windows, couldn't get this working,
  since it seems to depend on visual studio being installed, even though for
  this particular case it shouldn't be needed. CMake only at the moment.
* Runtime compilation on linux/mac should now work if nvcc is not installed in
  the default location, but available in PATH.
2011-11-10 12:52:17 +00:00
Campbell Barton
cd9b51c1bf add some missing headers to cmake, also add some files as comments since it seems they should be added but evidently work fine without. 2011-11-10 06:05:22 +00:00
Campbell Barton
33814e0093 edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
Brecht Van Lommel
a56c6e18a8 Cycles:
* Disable precompiled cuda binaries, always do at run time
* Change preview samples default to 10
* Hide volume panels since they don't do anything yet
2011-11-08 14:10:33 +00:00
Brecht Van Lommel
fb56dbc2af Cycles: procedural texture nodes reorganization. This will break existing files
using them, but rather do it now that I have the chance still. Highlights:

* Wood and Marble merged into a single Wave texture
* Clouds + Distorted Noise merged into new Noise node
* Blend renamed to Gradient
* Stucci removed, was mostly useful for old bump
* Noise removed, will come back later, didn't actually work yet
* Depth setting is now Detail socket, which accepts float values
* Scale socket instead of Size socket

http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Textures
2011-11-06 21:05:58 +00:00
Brecht Van Lommel
238f3a7d34 Cycles: seed value to get different noise values from renders, there was a patch
for this but I've implemented it differently.
2011-10-29 14:27:24 +00:00
Brecht Van Lommel
da8f71bffb Cycles: some tweaks to silence msvc assertions in debug mode. 2011-10-03 15:31:45 +00:00
Brecht Van Lommel
cdee3435c6 Cycles: internal changes that should have no effect on user level yet, added
shader flags for various purposes, and some code for light types other than
points.
2011-09-27 20:37:24 +00:00
Brecht Van Lommel
f5b60afe4e Cycles: fix error in md5 hash computation for files in directories below
the first level.
2011-09-27 19:35:41 +00:00
Brecht Van Lommel
e9b967d05b Cycles: remove deprecated strict aliasing flag for opencl, fix missing update
modifying object layer in properties editor, and add memarena utility.
2011-09-19 11:57:31 +00:00
Brecht Van Lommel
66b1dfae89 Cycles: tweaks to properties and nodes
* Passes renamed to samples
* Camera lens radius renamed to aperature size/blades/rotation
* Glass and fresnel nodes input is now index of refraction
* Glossy and velvet fresnel socket removed
* Mix/add closure node renamed to mix/add shader node
* Blend weight node added for shader mixing weights

There is some version patching code for reading existing files, but it's not
perfect, so shaders may work a bit different.
2011-09-16 13:14:02 +00:00
Brecht Van Lommel
ebc653463d Cycles:
* Fix missing update when editing objects with emission materials.
* Fix preview pass rendering set to 1 not showing full resolution.
* Fix CUDA runtime compiling failing due to missing cache directory.
* Use settings from first render layer for visibility and material override.

And a bunch of incomplete and still disabled code mostly related to closure
sampling.
2011-09-12 13:13:56 +00:00
Brecht Van Lommel
71c9120d04 Cycles: fix windows build, some minor tweaks. 2011-09-09 16:38:15 +00:00
Brecht Van Lommel
cfbd6cf154 Cycles:
* OpenCL now only uses GPU/Accelerator devices, it's only confusing if CPU
  device is used, easy to enable in the code for debugging.
* OpenCL kernel binaries are now cached for faster startup after the first
  time compiling.
* CUDA kernels can now be compiled and cached at runtime if the CUDA toolkit
  is installed. This means that even if the build does not have CUDA enabled,
  it's still possible to use it as long as you install the toolkit.
2011-09-09 12:04:39 +00:00
Brecht Van Lommel
9b31cba74e Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary
tonemap in non-viewport render, and some utility functions.
2011-09-08 18:58:07 +00:00
Brecht Van Lommel
7d9d9fa976 Cycles: use workgroup size from opencl, attempt to fix issue with apple opencl. 2011-09-05 12:24:28 +00:00
Antony Riakiotakis
6edb09fe93 Compile fixes for MinGW, checked with basic initial setup, no CUDA, gcc 4.5.2.
OpenImageIO still gives link-time errors, will try to make a lib for MinGW, see if it is fixed.
2011-09-04 15:39:09 +00:00
Brecht Van Lommel
db1664ed4c Cycles:
* Compute MD5 hash to deal with nvidia opencl compiler cache not recognizing
  changes in #included files, makes it possible to do kernel compile only
  once and remember it for the next time blender is started.
* Kernel tweak to compile with ATI/linux. Enabling any more functionality than
  simple clay render still chokes the compiler though, without a specific error
  message ..
2011-09-03 10:49:54 +00:00
Brecht Van Lommel
67030aaf84 Cycles: optimizations for instances in scene updates before render starts,
should load a non-trivial mesh instanced many times quite a bit faster now.
2011-09-02 16:15:18 +00:00
Brecht Van Lommel
1135875ab1 Cycles:
* Fix crash in light path node
* Fix struct alignment issue for cuda
* Fix issue with instances taking up too much memory
* Fix issue with ray visibility working incorrect on some objects
* Enable OpenCL always and remove option, it has no dependencies so may as well
* Refuse to load kernel if OpenCL version < 1.1, recent drivers are needed
* Better error handling for OpenCL device
* 3D views with rendered draw mode will now revert to wireframe on file load
2011-09-02 14:55:06 +00:00
Brecht Van Lommel
3c7dcd7a47 Cycles: compile opencl kernels in non-blocking thread, and don't crash on
build failure but show error message in status text.
2011-09-02 00:10:03 +00:00
Brecht Van Lommel
1f7ac51c36 Cycles: fix opencl device bug that crashed on windows. Now shows diffuse
meshes here on windows/nvidia.
2011-09-01 22:40:52 +00:00
Brecht Van Lommel
8ddef5163f Cycles: fix broken kernel compile after recent change, some tweaks
to UI to only show options when available, fix linux lib detection.
2011-09-01 19:43:57 +00:00
Brecht Van Lommel
27102bfec4 Cycles: OpenCL library is now dynamically loaded so that blender doesn't crash
if it's not installed on the system.

Code copied from clew.h/clew.c in CLCC:
http://clcc.sourceforge.net/
2011-09-01 19:00:23 +00:00
Brecht Van Lommel
bae896691a Cycles:
* Add alpha pass output, to use set Transparent option in Film panel.
* Add Holdout closure (OSL terminology), this is like the Sky option in the
  internal renderer, objects with this closure show the background / zero
  alpha.
* Add option to use Gaussian instead of Box pixel filter in the UI.
* Remove camera response curves for now, they don't really belong here in
  the pipeline, should be moved to compositor.

* Output full float values for rendering now, previously was only byte precision.
* Add a patch from Thomas to get a preview passes option, but still disabled
  because it isn't quite working right yet.
* CUDA: don't compile shader graph evaluation inline.
* Convert tabs to spaces in python files.
2011-08-28 13:55:59 +00:00
Brecht Van Lommel
360fcd73fe Cycles:
* add some (disabled) test code for using OpenImageIO in imbuf
* link cycles, openimageio and boost into blender instead of a shared library
* some cmakefile changes to simplify the code and follow conventions better
* this may solve running cycles problems on windows XP, or give a different
  and hopefully more useful error message
2011-08-16 16:15:34 +00:00
Brecht Van Lommel
18d709022e Cycles: clang build fixes. 2011-08-10 19:45:08 +00:00
Brecht Van Lommel
abc601d10e Cycles: opencl 1.1 compatibility tweaks. 2011-08-09 18:53:54 +00:00
Brecht Van Lommel
7adc3b6029 Cycles: compile error fix for ICC. 2011-06-17 11:33:57 +00:00
Brecht Van Lommel
966e004bbe Cycles: OSL build & image manager fixes. 2011-05-31 16:21:30 +00:00
Brecht Van Lommel
64c2d5e90e Cycles: more opencl fixes. 2011-05-31 11:31:00 +00:00
Brecht Van Lommel
89983a2187 Cycles: fix compile error for cycles_test. 2011-05-31 09:47:19 +00:00
Brecht Van Lommel
63d4bafff5 Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00