Brecht Van Lommel
c2f18383f9
Fix #27165 : uvedit mesh selection sync did not handle click / shift+click
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for switching selection modes in the header.
2011-05-02 11:34:57 +00:00
Brecht Van Lommel
b0ed43c581
Image Editor: remove toolbox menu, was an experiment and not in any other space.
2011-05-02 11:32:38 +00:00
Brecht Van Lommel
438f604d15
UV Edit: move uv vertex buttons code to uvedit module.
2011-05-02 11:11:57 +00:00
Campbell Barton
02fbaede8f
workaround [ #27203 ] Crashes with some high-res image thumbnail generation
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skip generating thumbs for images over 100mb.
also pass string lengths as size_t rather then int for path_util.c functions.
2011-05-02 10:22:49 +00:00
Brecht Van Lommel
1357443e48
Fix #27230 : texture paint face selection mask did not work on multires. It
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seems the support mapping flag was removed for disabling in edit mode, but
this wasn't necessary.
2011-05-02 10:21:07 +00:00
Brecht Van Lommel
bee2523a41
Related to bug #27004 : there is now an option to disable color management for
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GLSL. I've tried to find a quicker way to do it that still looks the same, but
couldn't find a formula that didn't have major color shifts.
2011-05-02 09:08:43 +00:00
Brecht Van Lommel
5aef2f1ae2
Fix #27243 : missing seed button for halo materials.
2011-05-02 08:56:53 +00:00
Nathan Letwory
aecb892e19
Also add build fix for OSX (not-tested, so OSXers, please do test).
2011-05-02 08:39:17 +00:00
Campbell Barton
3986896500
copying/freeing node trees now adjusts grease pencil user count.
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also NULL freed texture node socket data incase its used again by accident.
2011-05-02 08:37:44 +00:00
Campbell Barton
e9e9f89f1a
x11 builds again.
2011-05-02 08:36:00 +00:00
Nathan Letwory
d197ec74e3
Fix [ #26981 ] Command window is not opening in 2.57.0
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Reported by Thomas Engel
Fix [#26938 ] Blender Zoom not working after startup (Windows)
Reported by Ilija Boshkov
by applying patch [#26881 ] Fix for console disappearing in debug mode [Windows]
Submitted by Alexander Kuznetsov (AlexK)
The patch moves console toggling code into GHOST and improves on the toggling behaviour.
The patch changes handling of WM_SYSCOMMAND so that alt-key toggling isn't a problem anymore.
2011-05-02 08:07:24 +00:00
Sergey Sharybin
1745113639
Use enum menu for angle source in sculpt mode -- rake toggling wasn't
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working due to it's 3 possible sources.
2011-05-02 08:04:05 +00:00
Campbell Barton
474fe33301
fix transform code using a node space as an image space, accessing unallocated memory.
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also remove bullet patch which has now been applied.
2011-05-02 05:24:59 +00:00
Campbell Barton
07ee0dcc74
build system changes to eltopo, re-applied.
2011-05-02 03:44:02 +00:00
Guillermo S. Romero
4548063f97
SVN maintenance.
2011-05-01 23:16:16 +00:00
Joseph Eagar
088899236b
=trunk=
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Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.
To use, you need to install liblapack and libblas
2011-05-01 21:39:13 +00:00
Campbell Barton
7cc98cbb0b
warp modifier, using negative strength inverts the transformation matrix but the location it gave wasnt useful when rotation was used too, just negate the translation.
2011-05-01 16:07:18 +00:00
Campbell Barton
6b0d932c0d
warp modifier, added in the render branch for durian.
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simple modifier, almost like a hook, except it can deform with 2 object source -> target, has option to preserve rotation and use different falloff types.
2011-05-01 15:16:59 +00:00
Campbell Barton
5440b57432
improve image sequence usability, problem was when the image didn't load there was no way to know the frame that blender was attempting to read.
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added a label for image sequence images showing the image file's frame, even when not able to load, this also gives realtime feedback to the user while dragging the frame offset/start/duration buttons about so they can better understand how these settings work.
2011-05-01 14:02:40 +00:00
Campbell Barton
1093f69e50
Style Cleanup
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- duplicate cases in if/else
- calc inside sizeof(...)
- redundant NULL checks.
- assignment to self.
- fix error getting text prefix for screen ID button.
2011-05-01 10:14:09 +00:00
Campbell Barton
b6ec6e5ca5
tweak image stamp, was 1px overlap and text was drawn too far up.
2011-05-01 09:39:32 +00:00
Campbell Barton
75494ea5b4
- remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all.
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- fixed INVERT option for UV_OT_select_all.
2011-05-01 09:21:45 +00:00
Sergey Sharybin
76d4c75881
- Description of texture angle sources and stroke methods
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- Fixed bug with empty tooltip for some ENUMs
2011-05-01 08:50:09 +00:00
Sergey Sharybin
05538a7c54
Fix #27239 : "A" menu in Sculptmode fails
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Simple incorrect property accessing fix (enum_items vs. items).
Additional change: removed hotkey to toggle airbrush in sculpt mode
TODO: incorrect hotkeys are shown in stroke method menu, but it's how
hotkey string detecting works now.
2011-05-01 07:39:21 +00:00
Campbell Barton
22c2aef77c
replace inline string searches with BLI_findstring(), strcmp(..., ""), with char comparisons.
2011-05-01 06:34:40 +00:00
Campbell Barton
81dabf76d7
copying texture point density was using inline dupalloc rather then BKE_copy_pointdensity() which NULL's runtime pointers.
2011-05-01 05:51:21 +00:00
Campbell Barton
84d55542c3
fix for r36399
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- missing copy, free calls to curve falloff.
- missing localizing call for texture preview.
- also moved versioning into do_versions()
2011-05-01 05:41:08 +00:00
Joseph Eagar
9736061c07
=trunk=
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Made some improvements to the point density texture. Added support
for tweaking the falloff with a custom curve. Also coded new
falloff types based on the age or velocity of particles.
Also added a test break check to the volumetric shade cache code,
to avoid nasty hangups from the preview render (on render, exit,
etc).
2011-05-01 03:57:53 +00:00
Sergey Sharybin
4734a33215
Fix #27224 : Extrude Repeat Mesh doesn't have options
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Poll function was too strict for this case that's why there was
no options in operator panel.
Additional changes:
- Added 'direction' parameter to operator so now extruding
could be made from script by providing direction vector.
- Fill this direction vection in operator's invoke functions
so abjusting offset/steps in operator panel gives better visual
feedback -- direction stays unchanged so user could easily see
final result.
- Made some tweaks to soft limits, so adjusting values by mouse
drag isn't such confusing now.
Tested in normal mode (from 3d view), as script and in background mode.
Haven't noticed any regressions.
2011-04-30 18:47:06 +00:00
Campbell Barton
f86565c90e
whitespace edits for bpy api, split some really long lines.
2011-04-30 13:58:31 +00:00
Sergey Sharybin
d2218cb7f3
Fix one more crash introduced with r36384: trying to bake resulted in a segfault
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Also, use tabs for indentation in previous fix for the same crash
2011-04-30 13:47:25 +00:00
Campbell Barton
dfa69dad3a
fix crash using freed memory with SCREEN_OT_screen_set while the current screen has a full area.
2011-04-30 11:28:09 +00:00
Campbell Barton
d2c5aa5e71
fix for render stamp text drawing too low.
2011-04-30 11:21:46 +00:00
M.G. Kishalmi
14e2ac09eb
fixed a crash introduced in r36384
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where the preview render was calling getCam before setting the scene.
2011-04-30 10:02:23 +00:00
Campbell Barton
03c362f1ab
fix [ #27221 ] stamp text bug in lower lines
2011-04-30 08:54:06 +00:00
Campbell Barton
ed76b3cb77
normalize quaternions when setting the view axis - some old files had non-normalize view rotation.
2011-04-30 06:40:39 +00:00
Campbell Barton
d995d641f3
scene sequencer strips now work when camera override is used even if the scene has no active camera.
2011-04-30 06:22:02 +00:00
Campbell Barton
e7ffd32a61
use camera render argument to avoid temp overwriting the scene camera.
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also fix for mistake with rendering stars from previous commit.
2011-04-30 05:42:37 +00:00
Campbell Barton
c4c22d4e9f
- pass the camera to the render stamp function.
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- add BKE_write_ibuf_stamp() since saving environment maps & screen shots shouldn't have stamp.
2011-04-30 05:26:09 +00:00
Campbell Barton
abcdf9573a
add back support for rendering local view camera.
2011-04-30 04:29:36 +00:00
Campbell Barton
9b1e70140d
fix for minor glitch when setting the camera in local view (camera could try to smooth view into its self).
2011-04-30 03:36:59 +00:00
Campbell Barton
3be303aa3e
corrections for redundant null checks & transform printing a string into its self.
2011-04-29 06:59:18 +00:00
Campbell Barton
2cdb79239b
fix [ #27199 ] Copy Mirrored UV Coords missing the reverse option
2011-04-29 05:32:27 +00:00
Campbell Barton
1a7a623c56
fix [ #27057 ] In cam perspective, world-axis-locked xform of an obj at cam loc fails
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when constraining the axis, ensure central point of the transformation is not too close to the view origin since this fails.
2011-04-29 05:01:50 +00:00
Campbell Barton
f3a9b7580e
spelling corrections.
2011-04-29 04:43:36 +00:00
Campbell Barton
70829f05da
fix [ #27198 ] Missing Live LSCM Update after Aligning of pinned vertices (W)
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UV Sync Select was failing with live unwrap.
2011-04-29 03:01:58 +00:00
Campbell Barton
e45328f1b6
fix [ #26727 ] Make Proxy ignores group offset
2011-04-28 17:19:32 +00:00
Campbell Barton
696512f8cc
Added tooltip note that parent curve 'Follow' needs to be enabled for track axis to do anything.
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also show both enum descriptions in the tooltip (the enum properties description and the individual enums).
2011-04-28 13:01:29 +00:00
Ton Roosendaal
e6604d77f5
Twitter report fix :)
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More clear naming for image "source" type.
"Single Image" and "Image Sequence" and "Movie File".
Thanks @hjalti for poking!
2011-04-28 12:43:28 +00:00
Campbell Barton
2cd78c385d
fix [ #27196 ] Traceback caused by preset selection
2011-04-28 09:52:16 +00:00