Campbell Barton
c84e26cb91
fix for part of this report [ #27006 ] Apply Scale at a B-Bone Skeleton causes rescale of B-Bones and offset of attached objects
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bbones now get scaled too, but the attached objects still get offset.
2011-04-18 10:40:06 +00:00
Campbell Barton
9dda11e0f1
correction for windows.
2011-04-18 10:18:35 +00:00
Joerg Mueller
fae253a428
Fix for [ #26949 ] problems opening 2.49 files with audio (relative path problems?)
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When I wrote that code main.name wasn't set correctly and I had to use G.main.name; now it seems to be the other way round :-)
2011-04-18 10:04:28 +00:00
Campbell Barton
0814cdf54e
fix [ #26951 ] blenderplayer and runtimes will not load
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blenderplayer wasn't finding bundled python, eg: ./2.57/python/lib
2011-04-18 08:27:50 +00:00
Campbell Barton
75e1104d92
cmake
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- allow building blenderplayer with redcode.
- when ffmpeg is enabled remove strict compiler errors for imbuf and blenkernel since its hard to avoid these warnings across ffmpeg versions.
2011-04-18 07:11:40 +00:00
Campbell Barton
ea5baccbf8
fix for own mistake in recent commit: [ #27000 ] Spotlight spot shape size, lamp object data - numerical entries are interpreted as radians though displayed in degrees in SVN 36199
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now apply units after python evaluation for unit buttons.
2011-04-18 03:27:15 +00:00
Campbell Barton
66bf6487df
object.collision was allocating on access for all object types - camera could get collision data for eg.
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now check for mesh types only.
any other type will return None.
2011-04-18 01:45:28 +00:00
Campbell Barton
d95e572227
fix [ #26995 ] Crash on bpy.context.object.collision
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use object.collision rather then object.modifiers[...].settings
2011-04-18 01:40:45 +00:00
Matt Ebb
8b2a3c250a
Fix [ #26896 ] Displace Node crashes Blender when connected to Z-Buffer
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Clamped the maximum displacement distance to 4 x the input image dimensions - prevents hanging when vary large values are mistakenly plugged in, such as Z buffers,
2011-04-17 22:47:23 +00:00
Matt Ebb
f261a22263
Committing patch [ #26960 ] bu MiikaH, fixes bug:
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[#26945 ] Hue Correct doesn't Hue But Rather Saturate
thanks!
2011-04-17 22:11:23 +00:00
Campbell Barton
0862abf68b
change unit evaluation only to do try the units replacements if evaluating with python fails, in rare cases its possible a valid python expression could get units applied to it.
2011-04-17 12:47:20 +00:00
Sergey Sharybin
d00f664ee0
Fix #26989 : Smooth tangent Iteration field in Curve panel not responding.
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Not sure what's the uint of step argument for RNA_def_property_ui_range, but
i just set the same values as in other cases used (like Camera.draw_size)
2011-04-17 12:13:02 +00:00
Peter Schlaile
163dbded30
== Sequencer ==
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Fixes Fix for [#25713 ] VSE shows and renders wrong straight alpha gradient even after convert to pr
(see revision: 34540, fix by Janne)
By not breaking the seqcache interface API.
Added comments to header file, so that it is easier to understand, how the
cache API is supposed to work.
2011-04-17 10:05:27 +00:00
M.G. Kishalmi
69f9104ea7
fix #26957
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spotlights halo and intensity tooltip had "(buffer shadow)" in there,
while it works just fine with no-shadow and ray-shadow.
the volumetric "step" property is only visible with buffershadows
anyways.
2011-04-17 08:38:27 +00:00
Sergey Sharybin
11caf24c55
buildbot:
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Use BF_NUMJOBS from user cinfigs rather than passing it as
command line argument.
2011-04-17 06:17:37 +00:00
Sergey Sharybin
bf591017b3
buildbot:
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- use cores+1 threads
- do not clean build directories
- separate build directories for blender and blenderplayer
This should make compilation much faster and buildbot rebuild tag could
happen more often
2011-04-16 21:23:05 +00:00
Campbell Barton
99aec11acf
changing the gl texture limit wasn't updating the displayed sizes.
2011-04-16 10:19:34 +00:00
Sergey Sharybin
dbf509237e
Fix for IRC reported bug from Dalai:
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Text editor used to add extra indentation when inserting new line from
line with dictionary. Also, fixed extra indentation when comma is inside string.
2011-04-16 09:58:50 +00:00
Campbell Barton
71f571a54d
fix [ #26955 ] GL Texture Size doesn't work.
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Brecht: reverting this change you made r22532, which I cant see a reason for.
2011-04-16 09:26:45 +00:00
Campbell Barton
7f598451fc
fix [ #26906 ] Panorama Button (Camera Data Properties)
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- render check for ortho/panorama combination wasn't working since the flags were not initialized at the time of checking.
- disable panorama button in ortho mode.
2011-04-15 12:08:17 +00:00
Campbell Barton
1fc9fabfbf
possible fix [ #26930 ] Blender 2.57 Shuts down when trying to edit 3D text
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can't test but this avoids using strncat which is giving problems.
2011-04-15 03:47:54 +00:00
Campbell Barton
c8798090a7
style changes & replace some memset's with zero initializers.
2011-04-15 01:43:30 +00:00
Campbell Barton
a41c0c324a
fix [ #26937 ] Radio button text truncation should start at beginning of string
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ensure start of text is always visible.
- also left in test for fix [#26933 ] which left it broken.
- quiet warning in AUD Py API.
2011-04-15 01:32:37 +00:00
Joseph Eagar
d3e4c2243d
correct typo
2011-04-14 22:15:43 +00:00
Daniel Salazar
a4cc295000
float value reader in compositor backdrop (Alt + LMB Drag) should be 4 decimals like in image editor
2011-04-14 20:30:54 +00:00
Campbell Barton
5e26763b40
fix [ #26933 ] Render Crash with Decimate Modifier
2011-04-14 17:22:05 +00:00
Campbell Barton
3ac68d7975
no functional change, avoid making stack arrays for the purpose of indexing.
2011-04-14 17:06:55 +00:00
Campbell Barton
d9c2497859
no functional change, avoid making a 4 pointer array just for an index lookup for tangents, orcos and normals.
2011-04-14 16:41:17 +00:00
Campbell Barton
5d850c16bf
fix [ #26902 ] Raytracing black dots
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derivatives from reflected duplis were not taking object instance transformation into account.
2011-04-14 16:13:32 +00:00
Sergey Sharybin
31bd412447
Fix #26932 : When I enable multires, and start sculpting, some parts of the mesh just disappears.
...
Redraw issue was caused due to different redraw rectangles used for 3d view redraw and
gathering PBVH nodes to be re-drawed. I moved redraw rect expansion with rect from
previous step into sculpt_get_redraw_rect, so now redrawing works as it was planned
some commits ago -- redraw everything to which is inside currect rectangle and rectangle
from previous stroke step -- this still prevents artifact caused by fast strokes but
mesh doesn't disappear.
Brecht, Nicholas: it's the simpliest fix i could suggest atm. I've got some more
ideas with additional node flags, but it looked more complicated for me and
made code more difficult to understand. If you could see something better (like
revert all this redraw fixes for fast strokes) please tell me.
2011-04-14 15:53:33 +00:00
Campbell Barton
5175d509ab
fix [ #26931 ] Shift+Alt+RMB only selects loops, can't deselect them - 2.57 official
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own fault with fix [#26885 ] for selected edges having de-selected verts in some cases.
2011-04-14 15:03:28 +00:00
Campbell Barton
822debf304
fix for help menu docs linking to the wrong page, created a redirect so 2.57 release doesn't get 404's.
2011-04-14 14:13:04 +00:00
Campbell Barton
b1cc8ea18a
incorrect documentation spotted by macouno.
2011-04-14 12:19:31 +00:00
Campbell Barton
f02b9b37f2
api to support different kinds of relative paths on export, including copying the files to a subdir.
2011-04-14 08:47:47 +00:00
Joshua Leung
6019b007a8
A better fix than r36151 for the Grease Pencil drawing issues in the
...
Image Editor.
There's already a flag in use for tagging the "special drawing in
Image Editor" case, so make use of that now.
Most of the changes here are just whitespace tweaks...
2011-04-14 04:22:52 +00:00
Campbell Barton
fa63c29775
work-around for grease pencil single points in the image view drawing really large (bigger then the image).
2011-04-13 15:30:26 +00:00
Campbell Barton
9ba543a522
minor improvements to sphinx doc main page
2011-04-13 14:43:11 +00:00
Campbell Barton
5fbfbd4470
fix [ #26904 ] Crush while open file !
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commit r28002 was attempting to run do-versions on an invalid pointer.
2011-04-13 14:40:50 +00:00
Nathan Letwory
2215bd601f
Remove unnecessary lines.
2011-04-13 09:09:37 +00:00
Campbell Barton
8a238fb8f9
disable engine info until report popup bug is fixed.
2011-04-13 09:08:55 +00:00
Nathan Letwory
04af4f7c23
Version bump for doxygen.
2011-04-13 08:47:35 +00:00
Campbell Barton
cacc6b5ecf
fix [ #26895 ] STL import in Win 7 64bit
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fixes python non-utf8 path access for file selector 'files' property.
2011-04-13 02:47:52 +00:00
Campbell Barton
b68c911931
fix for mistake checking engines on load.
2011-04-13 00:51:48 +00:00
Thomas Dinges
84e793a6f9
Crap, there was still a old Link to Release Logs. Maybe retag, after this and last commit (Tooltip error in Splash Screen) ?
2011-04-12 21:17:31 +00:00
Thomas Dinges
656dd38f0d
Fixed a copy and paste error in "Copy Previous Settings" operator. ;-)
2011-04-12 21:00:53 +00:00
Andrea Weikert
d78220549b
fix for compile issue on MSVC 2008 due to macro expansion differences with gcc.
2011-04-12 17:58:54 +00:00
Campbell Barton
771390793f
fix for crash when pressing 'Copy Startup Settings', was using out of date main database.
2011-04-12 17:18:02 +00:00
Campbell Barton
2ed8b5f679
reference the release PDF correctly
2011-04-12 16:56:15 +00:00
Campbell Barton
2a0d8a4dfb
edits to blender version data.
2011-04-12 16:36:14 +00:00
Ton Roosendaal
4239d7c1a5
The Epic Blender 2.57 first stable commit! :)
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Let's do a quick last check if things work, call for release will be done
shortly on bf-committers.
Thanks everyone for making it possible!
2011-04-12 16:24:24 +00:00