Campbell Barton
bfadd7c9aa
modify error when python is not found so as not to confuse users who don't build blender.
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+ minor edits.
2011-03-30 07:21:41 +00:00
Campbell Barton
206e5b7179
print warning on windows/mac when bundled python is not found, suggesting to build the 'install' target.
2011-03-30 06:27:39 +00:00
Nathan Letwory
5b19ec3559
Apply patch [ #26660 ] Scons build on OSX fails to create Info.plist file fix
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provided by Mike Sloman
from the patch report:
When building on Mac OSX with SCONS the Info.plist file is zero length and thus OSX cannot identify icons and file type associations.
The problems was in the execution of the "date" command to add times in the modified bundle name strings passed to sed. This failed and thus the info.plist file was overwritten with 0 length file.
2011-03-30 05:44:01 +00:00
Campbell Barton
f8b42877b0
update blender release cycle ID.
2011-03-30 05:08:52 +00:00
Campbell Barton
4052ef1667
quiet gcc's float/double warnings.
2011-03-30 05:07:12 +00:00
Campbell Barton
91881dce85
- include for BGE joystick sensor
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- remove print from numinput and get rid of some float/double warnings.
- nicer align line-number in text editor.
2011-03-30 04:58:45 +00:00
Campbell Barton
70162a4abd
fix [ #26682 ] Accessing weight sometimes crashes blender
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also replace object type check from vgroup_edit_lattice() with an assert since all callers check for lattice type.
2011-03-30 02:59:32 +00:00
Campbell Barton
77e3eac389
Fix for old bug with subsurf not initializing normals for edges that had no faces,
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Noted that a floating point exception caused by this r28953.
With the render engine using DerivedMesh normals this came up as a memory error when rendering some files.
for now zero the normals, could interpolate between vertex normals if needed.
2011-03-30 02:05:10 +00:00
Janne Karhu
3170074011
Fix for [ #26646 ] Hair particle density texture prevents strand render on linked assets
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* Linked particle textures weren't expanded during file load.
2011-03-29 21:00:42 +00:00
Erwin Coumans
952aa9804f
fixes in Bullet stuff, roll influence for raycast vehicles was broken,
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enable the setPhysicsTicRate for BGE Python
2011-03-29 18:44:18 +00:00
Campbell Barton
973ce364a4
fix [ #26623 ] script/console windows: BACKSPACE does not work when SHIFT is held
2011-03-29 16:52:26 +00:00
Campbell Barton
f4ba9495c5
fix [ #26667 ] Can't import scripts when using blenderplayer
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- move import override initialization to bpy_internal_import.c so the player and blender can both call.
- remove ineffectual & unused sandboxing code.
2011-03-29 16:12:25 +00:00
Erwin Coumans
c0ab420a73
apply patch for body suspend/resume
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See also issue #26614
http://projects.blender.org/tracker/index.php?func=detail&aid=26614&group_id=9&atid=306
2011-03-29 15:46:02 +00:00
Brecht Van Lommel
e124c47713
Fix #26653 : changed DPI setting in user preferences is not saved as default.
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Clamping on load did not match RNA property min/max.
2011-03-29 14:39:39 +00:00
Campbell Barton
b84a6c4d7e
use less verbose string formatting for units and interface.
2011-03-29 14:36:55 +00:00
Campbell Barton
e020c1504e
fix [ #26657 ] Smart UV Project missing from Unwrap menu in 3D Viewport
2011-03-29 14:13:11 +00:00
Campbell Barton
3d9c666f58
fix [ #26656 ] video sequence editor rendering stops at frame 9999
2011-03-29 14:07:07 +00:00
Campbell Barton
5c79bbe2d8
fix [ #26666 ] Snapping the cursor to selected in UV Image Editor when unwrapping causes an assert.
2011-03-29 13:48:28 +00:00
Brecht Van Lommel
0297b6c8c6
Fix #26637 : another problem with recent normals change, objects with negative
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scale did not get correct render normals.
2011-03-29 13:37:16 +00:00
Janne Karhu
4b96f15cb3
Fix for [ #26664 ] Some particle panels disappear when pinned
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* Too strict poll functions for render & display panels.
* Like said in the report cache & vertex groups are a part of the particle system (not particle settings) they can't be shown when the settings are pinned.
2011-03-29 13:00:59 +00:00
Nathan Letwory
e4e78d4754
Apply [ #26044 ] Windows thumbnails and improved filetype registration
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submitted by Tom Edwards
Fix [#25473 ] 64bit Windows installer for version 2.56 is not working
patch submitted by Caleb (Dobz)
The thumbnail patch adds a thumb handler DLL that adds .blend thumbnail support in Windows Explorer. A -r option is added to do registration in background. The patch also improves icon building and metadata for blender.exe.
Caleb fixes and cleans up our installer to an acceptable state. The patch uses the new -r option to do the .blend extension and thumbnailer registration.
Thanks to both Caleb and Tom for their efforts!
2011-03-29 13:00:03 +00:00
Janne Karhu
74e044065b
Fix for [ #26665 ] Force field absorption does not work
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* Old bug fix led to all kinds of wrong behavior with "plane" shaped effectors, now things are working properly again.
2011-03-29 12:50:43 +00:00
Nathan Letwory
e4ef822ecd
build target was changing into wrong directory.
2011-03-29 12:10:41 +00:00
Campbell Barton
aa2269e065
remove DEBUG flag from OpenNL with cmake, was giving too many prints in the console when unwrapping.
2011-03-29 11:50:37 +00:00
Janne Karhu
7a252d9824
Fix for [ #26658 ] Permeable colliders stop particles
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* Forgot this exception from the collisions rewrite. Don't check collisions with the same face twice.
2011-03-29 10:27:31 +00:00
Joshua Leung
dbd13d67b1
Bugfix [ #26645 ] Crash when duplicating an object with driver
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Missing null check for "improper" driver variables.
------
Also, this commit includes some WIP NLA evaluation reshuffling which
should be harmless. I had originally intended this for a later
commit...
2011-03-29 09:37:53 +00:00
Joshua Leung
0f7f203257
Bugfix [ #26650 ] Reset to Default Theme doesn't reset Bone Color Sets
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Bone Color Sets weren't set in the call used here. This seems to be a
newish operator that didn't exist in the past, so this error didn't
really show up in the past.
2011-03-29 09:28:46 +00:00
Campbell Barton
9fc6256c66
add rna read-only width/height for screen areas.
2011-03-29 05:49:34 +00:00
Campbell Barton
887a61897e
use RNA_warning() rather then printf() so we get the python line number.
2011-03-29 05:10:36 +00:00
Campbell Barton
6e5ce953da
use 'is None' rather then '== None' as suggested by python docs & mis-spelling.
2011-03-29 04:16:55 +00:00
Campbell Barton
e72c278f47
2 fixes for un-initialized memory uses, when running testfile: teapot_envmap.blend
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boxsample() expected talpha to be set beforehand, also dont set the int value as a float since its confusing.
2011-03-29 01:47:03 +00:00
Guillermo S. Romero
5f5ec9ec3c
SVN maintenance.
2011-03-28 21:30:41 +00:00
Ton Roosendaal
1c88199a71
"Error totblock" renamed into "Error: Not freed memory blocks"
2011-03-28 18:56:43 +00:00
Ton Roosendaal
b2ac8ff1e1
Maintenance:
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Gave the report-timer (in top header) an own TIMER define, to not
confuse with timers in use for UI. Easier for debugging. :)
Also gave better malloc names to regions in 3d window.
All this for testing proper buffer drawing in Intel cards... which
is still unsolved.
2011-03-28 18:51:27 +00:00
Campbell Barton
9b9c4184c8
misc nodes & editors: floats were being implicitly promoted to doubles, adjust to use floats.
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+ minor update to demo_mode
2011-03-28 17:08:33 +00:00
Campbell Barton
faf07c3e2b
transform: floats were being implicitly promoted to doubles, adjust to use floats.
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also use macros RAD2DEGF & DEG2RADF.
2011-03-28 17:06:15 +00:00
Thomas Dinges
859d22467d
2.5 3D View Properties UI:
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Show text "Nothing selected" in "Transform" panel (edit mode) rather than only the empty panel.
2011-03-28 15:01:19 +00:00
Campbell Barton
d766111632
example operator that uses a timer.
2011-03-28 13:53:53 +00:00
Campbell Barton
bf1e2ce41e
color gamma (such as theme colors), were not being wrapped by python as 'mathutils.Color' types
2011-03-28 13:47:39 +00:00
Nathan Letwory
3916b0270e
Address [ #26641 ] Texture Quick Edit kicks up error when Editor can't be found
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reported by Keith Boshoff (Wahooney)
Instead of a confusing backtrace popup, tell the user the image editor cannot be found, and where to set the path to it.
2011-03-28 13:44:56 +00:00
Ton Roosendaal
713f976918
Bugfix, irc report:
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Entering editmode crashed, missing v3d properties storage, which got
accidentally removed.
2011-03-28 12:16:20 +00:00
Campbell Barton
ca38366732
particles & vector-font: floats were being implicitly promoted to
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doubles, adjust to use floats.
2011-03-28 11:21:39 +00:00
Nathan Letwory
fee4cc34cc
Add missing header for *nix machines.
2011-03-28 11:04:38 +00:00
Campbell Barton
76ad75b1bb
Crouch on IRC noticed inconsistency between name COLOR_SETS & attribute bone_color_sets
2011-03-28 11:01:24 +00:00
Nathan Letwory
bd9854e7d1
Import light blender profile if it exists.
2011-03-28 09:31:44 +00:00
Janne Karhu
e5bf21898e
Fix for [ #26617 ] convert hair particles to mesh crash rev:35787
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* Hair to mesh conversion wasn't making sure the hairs had valid keys
* Patch by Sergey Sharybin
2011-03-28 08:27:19 +00:00
Janne Karhu
72b4bf2fda
Bug fix: particles emitted from a moving emitter exploded with verlet integration
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* Verlet integration didn't like moving emitters, so now the first step for newborn particles with verlet is actually done with euler integration.
2011-03-28 08:08:59 +00:00
Nathan Letwory
fd72840587
Add stubs for the new timer add and remove functions.
2011-03-28 05:37:25 +00:00
Campbell Barton
412eed6a27
RNA functions for adding timer (needed for demo mode, also useful for python modal operators).
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- timer = WindowManager.event_timer_add(time_step, window=None)
- WindowManager.event_timer_remove(timer)
Still TODO, is a way for python to check the timer identity.
2011-03-28 04:55:24 +00:00
Campbell Barton
dd56ebe607
blenkernel: floats were being implicitly promoted to doubles, adjust to use floats.
2011-03-28 04:22:50 +00:00