blender/release/scripts/startup/bl_ui
Nicholas Bishop 1de76baf88 Add BMesh and WM symmetrize operators
* The symmetrize operation makes the input mesh elements symmetrical,
  but unlike mirroring it only copies in one direction. The edges and
  faces that cross the plane of symmetry are split as needed to
  enforce symmetry.

* The symmetrize operator can be controlled with the "direction"
  property, which combines the choices of symmetry plane and
  positive-negative/negative-positive. The enum for this is
  BMO_SymmDirection.

* Added menu items in the top-level Mesh menu and the WKEY specials
  menu.

* Documentation:
  http://wiki.blender.org/index.php/User:Nicholasbishop/Symmetrize

* Reviewed by Brecht:
  https://codereview.appspot.com/6618059
2012-10-15 23:50:09 +00:00
..
__init__.py added filter for user installed addons 2012-10-13 10:33:09 +00:00
properties_animviz.py Bugfix [#32754] Clear Motion paths button not available on Motion paths panel 2012-10-04 11:05:48 +00:00
properties_data_armature.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_data_bone.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_data_camera.py Fisheye Camera for Cycles 2012-05-04 16:20:51 +00:00
properties_data_curve.py style cleanup 2012-08-17 18:36:20 +00:00
properties_data_empty.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_lamp.py style cleanup 2012-08-17 18:36:20 +00:00
properties_data_lattice.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
properties_data_mesh.py Added back "mesh.customdata_clear_skin"... followup for r50802 2012-09-21 22:33:43 +00:00
properties_data_metaball.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_modifier.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_data_speaker.py style cleanup 2012-07-29 12:07:06 +00:00
properties_game.py Accidentally did a commit when I wanted to revert... (ignore my last revision) 2012-08-08 01:29:20 +00:00
properties_mask_common.py Alternate mask spline feather offset calculation method: now there are 2 [Even | Smooth] 2012-08-27 09:44:56 +00:00
properties_material.py add a UV Project material option so UV's are calculated taking into account perspective matrix - previously this gave artifacts with lower poly meshes. 2012-09-22 04:57:55 +00:00
properties_object_constraint.py Limit Distance Constraint - jpbouza Feature Request 2012-10-11 08:26:49 +00:00
properties_object.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_paint_common.py Code/UI cleanup: improvements for sculpt brush texture settings. 2012-05-15 04:50:47 +00:00
properties_particle.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_cloth.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_common.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_dynamicpaint.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_field.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_fluid.py Last spell checking (for now). 2012-07-04 15:52:07 +00:00
properties_physics_smoke.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_softbody.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_render.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_scene.py Color Management: move "Color Unpremultiply" option to Color Management panel 2012-09-27 12:44:52 +00:00
properties_texture.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_world.py style cleanup 2012-07-29 12:07:06 +00:00
space_clip.py Motion Tracking; expose View All and Center to Current Frame to View menu of graph view 2012-10-09 10:33:24 +00:00
space_console.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
space_dopesheet.py Making "Jump to Keyframes" operator (for Action/Graph Editors) more obvious 2012-10-15 03:52:27 +00:00
space_filebrowser.py RNA: 2011-11-07 16:26:53 +00:00
space_graph.py Making "Jump to Keyframes" operator (for Action/Graph Editors) more obvious 2012-10-15 03:52:27 +00:00
space_image.py add some missing NULL checks, a few parts of the code used a pointer then checked it for NULL after. 2012-09-11 02:18:27 +00:00
space_info.py Clean up in "add object" code: 2012-10-05 12:59:09 +00:00
space_logic.py Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property" 2012-02-12 10:23:06 +00:00
space_nla.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_node.py Python node operator for combined node collapsing and hiding unused sockets. Socket hide flag is added to RNA as well, but can only be set when the socket is not connected, to avoid dangling links in editor drawing. Currently this operator has no default hotkey, but can be called from the Node menu. 2012-08-14 17:56:33 +00:00
space_outliner.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
space_sequencer.py More tweaks to sequencer Header bar: make overlay also available in mix mode, and OpenGL render buttons in all modes! 2012-09-22 17:40:08 +00:00
space_text.py style cleanup 2012-07-29 12:07:06 +00:00
space_time.py User Interface Scripts: 2012-07-29 10:03:46 +00:00
space_userpref_keymap.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
space_userpref.py code cleanup: picky rna naming convention 2012-10-15 23:17:24 +00:00
space_view3d_toolbar.py transfer weight's now operates on selected vertices (when vertex select is enabled). 2012-10-09 22:55:05 +00:00
space_view3d.py Add BMesh and WM symmetrize operators 2012-10-15 23:50:09 +00:00