blender/source/gameengine
Brecht Van Lommel 330aa94ecc * GLSL lamps now respect 3d viewport layers.
* Fix undo crash related to sound. Sounds still stop working in
  the game engine after undo, but seems to be a different issue.
2008-09-05 14:33:36 +00:00
..
BlenderRoutines Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
Converter Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
Expressions BGE Py api, deleting properties didnt raise an error when the property wasnt there. also added some exception messages and renamed joystick getConnected() to isConnected() 2008-09-03 06:43:07 +00:00
GameLogic BGE Py api, deleting properties didnt raise an error when the property wasnt there. also added some exception messages and renamed joystick getConnected() to isConnected() 2008-09-03 06:43:07 +00:00
GamePlayer Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
Ketsji * GLSL lamps now respect 3d viewport layers. 2008-09-05 14:33:36 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
PyDoc BGE Py API 2008-09-05 02:53:12 +00:00
Rasterizer Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00