blender/intern/cycles/kernel
Thomas Dinges 9020df976c Cycles / Wavelength to RGB node:
* Added a node to convert wavelength (in nanometers, from 380nm to 780nm) to RGB values. This can be useful to match real world colors easier.

* Code cleanup:
** Moved color functions (xyz and hsv) into dedicated utility files.
** Remove svm_lerp(), use interp() instead. 

Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Wavelength

Example render:
http://www.pasteall.org/pic/show.php?id=53202

This is part of my GSoC 2013. (revisions 57322, 57326, 57335 and 57367 from soc-2013-dingto).
2013-06-10 21:55:41 +00:00
..
closure Cycles: 2013-06-09 15:09:15 +00:00
osl Fix cycles backwards compatibility for specular_toon shader this actually needs 2013-06-10 20:10:03 +00:00
shaders Cycles / Wavelength to RGB node: 2013-06-10 21:55:41 +00:00
svm Cycles / Wavelength to RGB node: 2013-06-10 21:55:41 +00:00
CMakeLists.txt Cycles / Wavelength to RGB node: 2013-06-09 20:46:22 +00:00
kernel_accumulate.h Cycles: ray visibility options now work for lamps and mesh lights, with and without 2013-06-07 18:59:23 +00:00
kernel_bvh_traversal.h Cycles OpenCL: fix other build issues when enabling more features. 2013-05-09 15:28:38 +00:00
kernel_bvh.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
kernel_camera.h Cycles: window texture coordinates now work with orthographic cameras, this 2013-06-08 10:51:33 +00:00
kernel_compat_cpu.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
kernel_compat_cuda.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
kernel_compat_opencl.h Cycles / OpenCL: 2013-06-08 11:38:23 +00:00
kernel_curve.h Cycles: 2013-06-04 17:20:00 +00:00
kernel_differential.h Fix #35207: addition to previous fix to avoid OSL getting uninitialized 2013-05-03 21:34:51 +00:00
kernel_displace.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
kernel_emission.h Cycles: ray visibility panel is now also available for the world, works same as 2013-06-10 20:34:34 +00:00
kernel_film.h Cycles: 2013-05-14 21:18:20 +00:00
kernel_globals.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
kernel_jitter.h Cycles: experimental correlated multi-jittered sampling pattern that can be used 2013-06-07 16:06:22 +00:00
kernel_light.h Cycles: ray visibility options now work for lamps and mesh lights, with and without 2013-06-07 18:59:23 +00:00
kernel_math.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
kernel_montecarlo.h Cycles: experimental correlated multi-jittered sampling pattern that can be used 2013-06-07 16:06:22 +00:00
kernel_object.h Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion. 2013-06-07 16:06:17 +00:00
kernel_passes.h Cycles: invert mist pass so that 0 is nearby and 1 is far away. This is the 2013-06-08 17:56:40 +00:00
kernel_path.h Fix #35665: cycles CUDA crash after recent changes. This works around a compiler 2013-06-09 16:37:04 +00:00
kernel_primitive.h code cleanup: remove some paranoid checks which would have crashed anyway earlier on. 2013-01-20 14:50:50 +00:00
kernel_projection.h Fisheye Equidistant Lens algorith bugfix 2012-11-09 09:11:24 +00:00
kernel_random.h Fix #35665: cycles CUDA crash after recent changes. This works around a compiler 2013-06-09 16:37:04 +00:00
kernel_shader.h Cycles: window texture coordinates now work with orthographic cameras, this 2013-06-08 10:51:33 +00:00
kernel_sse2.cpp Cycles: 2013-05-14 21:18:20 +00:00
kernel_sse3.cpp Cycles: 2013-05-14 21:18:20 +00:00
kernel_subsurface.h Cycles: 2013-06-04 17:20:00 +00:00
kernel_textures.h Cycles: code refactoring to add generic lookup table memory. 2013-04-01 20:26:43 +00:00
kernel_triangle.h Cycles Hair: refactoring to support generic attributes for hair curves. There 2013-01-03 12:08:54 +00:00
kernel_types.h Cycles: ray visibility panel is now also available for the world, works same as 2013-06-10 20:34:34 +00:00
kernel.cl Cycles: 2013-05-14 21:18:20 +00:00
kernel.cpp Cycles: 2013-05-14 21:18:20 +00:00
kernel.cu Cycles: 2013-05-14 21:18:20 +00:00
kernel.h Cycles: 2013-05-14 21:18:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00