blender/source/gameengine/GamePlayer/common
Kester Maddock e5cc9abceb Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.
Depth sorting for Transparent polygons.  Use ZTransp in Material buttons to enable.
This will cause an object's polygons to be sorted (back to front for alpha polygons, front to back for solid polygons.)
2004-05-26 12:01:08 +00:00
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unix - use SDL sound on FreeBSD too. 2004-04-30 17:50:48 +00:00
windows Further fixes to the old makefiles. 2003-07-16 19:53:53 +00:00
bmfont.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_Canvas.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_Canvas.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_Engine.cpp [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
GPC_Engine.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_KeyboardDevice.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_KeyboardDevice.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_MouseDevice.cpp Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
GPC_MouseDevice.h Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
GPC_PolygonMaterial.cpp Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled. 2004-05-26 12:01:08 +00:00
GPC_PolygonMaterial.h Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled. 2004-05-26 12:01:08 +00:00
GPC_RawImage.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_RawImage.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_RawLoadDotBlendArray.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_RawLoadDotBlendArray.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_RawLogoArrays.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_RawLogoArrays.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_RenderTools.cpp Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled. 2004-05-26 12:01:08 +00:00
GPC_RenderTools.h Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled. 2004-05-26 12:01:08 +00:00
GPC_System.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_System.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
load.blend Initial revision 2002-10-12 11:37:38 +00:00
logo_blender3d.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_blender.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_nan.raw Initial revision 2002-10-12 11:37:38 +00:00
Makefile [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00