blender/release/scripts
Alexander Romanov 5abae51a6e Support multiple tangents for BI render & viewport
Normal Map node support for GLSL mode and the internal render (multiple tangents support).

The Normal Map node is a useful node which is present in the Cycles render.
It makes it possible to use normal mapping without additional material node in a node tree.
This patch implements Normal Map node for GLSL mode and the internal render.

Previously only the active UV layer was used to calculate tangents.
2016-04-26 20:43:29 +10:00
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addons@407d0ea752 File Selector, support filepath dropping 2015-11-05 01:33:50 +11:00
addons_contrib@9f29e18707 File Selector, support filepath dropping 2015-11-05 01:33:50 +11:00
freestyle Freestyle: Fix for 'Distance from Object' modifiers without a target object. 2015-10-28 23:33:25 +09:00
modules Fix T47986: OBJ Import fails w/ imagepath encoding 2016-03-29 18:30:08 +11:00
presets UI: Presets for scene units 2016-03-25 05:03:25 +11:00
startup Support multiple tangents for BI render & viewport 2016-04-26 20:43:29 +10:00
templates_osl Cycles: Remove Westin closure. 2014-10-03 16:03:49 +02:00
templates_py Hide layers from UI in template 2016-04-01 10:23:39 +11:00