blender/release/scripts/startup
Alexander Romanov 5abae51a6e Support multiple tangents for BI render & viewport
Normal Map node support for GLSL mode and the internal render (multiple tangents support).

The Normal Map node is a useful node which is present in the Cycles render.
It makes it possible to use normal mapping without additional material node in a node tree.
This patch implements Normal Map node for GLSL mode and the internal render.

Previously only the active UV layer was used to calculate tangents.
2016-04-26 20:43:29 +10:00
..
bl_operators Fix T48086: Smart UV Project fails w/ small faces 2016-04-20 11:51:03 +10:00
bl_ui Mesh Deform Modifier - leave bind settings visible after binding 2016-04-20 19:51:59 +01:00
keyingsets_builtins.py More UI message i18n fixes and improvements... 2013-03-10 17:42:08 +00:00
nodeitems_builtins.py Support multiple tangents for BI render & viewport 2016-04-26 20:43:29 +10:00