blender/release/scripts/modules/rigify
Campbell Barton 67cfc427ee PyAPI
- added new mathutils.Color() type, use with rna so we can do for eg:
 material.diffuse_color.r = 1.0
 # also has hsv access
 material.diffuse_color.s = 0.6

 - made Mathutils and Geometry module names lowercase.
2010-04-11 14:22:27 +00:00
..
__init__.py PyAPI 2010-04-11 14:22:27 +00:00
arm_biped.py PyAPI 2010-04-11 14:22:27 +00:00
copy.py pep8 cleanup 2010-03-06 01:40:29 +00:00
delta.py correct fsf address 2010-02-12 13:34:04 +00:00
eye_balls.py PyAPI 2010-04-11 14:22:27 +00:00
eye_lid.py PyAPI 2010-04-11 14:22:27 +00:00
finger_curl.py Added tongue and neck rigs. The neck rig is quite solid, I think, and is working well in production on Durian. The tongue rig is a bit hacky, but I'm adding it for now since we're using it in Durian. 2010-04-07 14:46:06 +00:00
leg_biped.py PyAPI 2010-04-11 14:22:27 +00:00
leg_quadruped.py PyAPI 2010-04-11 14:22:27 +00:00
mouth.py PyAPI 2010-04-11 14:22:27 +00:00
neck_flex.py PyAPI 2010-04-11 14:22:27 +00:00
neck.py PyAPI 2010-04-11 14:22:27 +00:00
palm_curl.py PyAPI 2010-04-11 14:22:27 +00:00
shape_key_control.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
shape_key_distance.py correct fsf address 2010-02-12 13:34:04 +00:00
shape_key_rotdiff.py correct fsf address 2010-02-12 13:34:04 +00:00
spine_pivot_flex.py PyAPI 2010-04-11 14:22:27 +00:00
stretch_twist.py correct fsf address 2010-02-12 13:34:04 +00:00
stretch.py pep8 cleanup 2010-04-04 14:52:15 +00:00
tail_control.py PyAPI 2010-04-11 14:22:27 +00:00
tongue.py PyAPI 2010-04-11 14:22:27 +00:00
track_dual.py pep8 cleanup 2010-03-06 01:40:29 +00:00
track_reverse.py pep8 cleanup 2010-03-06 01:40:29 +00:00