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Dalai Felinto 6d8b3d2d94 BGE bugfix: [#34550] getVertexArrayLength changed in 2.66
This bug was producing way more geometry than we need. Potentially
memory saver (or performance even) bugfix.

Bottomline is:
We need to initialize the UVs otherwise vertex comparison fails ...
Ideally MoTo should take care of initializing MT_Point2
(note in Windows that seems to be fine, but it's safer to not rely on that)
2013-03-21 21:10:14 +00:00
build_files code cleanup: quiet some -Wshadow warnings, mix of obvious mistakes and harmless global/local naming conflict. 2013-03-15 22:55:10 +00:00
doc BGE: Adding docs for bge.logic.getProfileInfo(). 2013-03-19 04:56:51 +00:00
extern Update ceres to current git version. 2013-03-21 18:07:03 +00:00
intern code cleanup: misc warnings/style 2013-03-21 02:58:21 +00:00
release patch [#34687] Patch for AutoMerge button in 3d editor 2013-03-21 17:26:15 +00:00
source BGE bugfix: [#34550] getVertexArrayLength changed in 2.66 2013-03-21 21:10:14 +00:00
CMakeLists.txt code cleanup: misc warnings/style 2013-03-21 02:58:21 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct OpenGL: more work on fixed function lighting implementation as GLSL. 2013-03-10 15:38:23 +00:00