blender/source/gameengine/Ketsji
2010-09-04 19:06:15 +00:00
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KXNetwork recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
BL_BlenderShader.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
BL_BlenderShader.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
BL_Material.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
BL_Material.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
BL_Shader.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
BL_Shader.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
BL_Texture.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
BL_Texture.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
CMakeLists.txt recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ArmatureSensor.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ArmatureSensor.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_BlenderMaterial.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_BlenderMaterial.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_BulletPhysicsController.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_BulletPhysicsController.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_Camera.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_Camera.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_CameraActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_CameraActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_CameraIpoSGController.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_CameraIpoSGController.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ClientObjectInfo.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ConstraintActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ConstraintActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ConstraintWrapper.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ConstraintWrapper.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ConvertPhysicsObject.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ConvertPhysicsObjects.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_Dome.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_Dome.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_EmptyObject.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_EmptyObject.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_GameActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_GameActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_GameObject.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_GameObject.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_IInterpolator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_IPhysicsController.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_IPhysicsController.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_IPO_SGController.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_IPO_SGController.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_IpoActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_IpoActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_IPOTransform.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_IScalarInterpolator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ISceneConverter.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ISystem.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_KetsjiEngine.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_KetsjiEngine.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_Light.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_Light.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_LightIpoSGController.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_LightIpoSGController.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_MaterialIpoController.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_MaterialIpoController.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_MeshProxy.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_MeshProxy.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_MotionState.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_MotionState.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_MouseFocusSensor.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_MouseFocusSensor.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_NearSensor.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_NearSensor.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ObColorIpoSGController.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ObColorIpoSGController.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ObjectActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ObjectActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_OrientationInterpolator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_OrientationInterpolator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ParentActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ParentActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PhysicsEngineEnums.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PhysicsObjectWrapper.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PhysicsObjectWrapper.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PhysicsPropertiesobsolete.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PolygonMaterial.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PolygonMaterial.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PolyProxy.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PolyProxy.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PositionInterpolator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PositionInterpolator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PyConstraintBinding.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PyConstraintBinding.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PyMath.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PyMath.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PythonInit.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PythonInit.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PythonInitTypes.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PythonInitTypes.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PythonSeq.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_PythonSeq.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_RadarSensor.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_RadarSensor.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_RayCast.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_RayCast.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_RayEventManager.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_RayEventManager.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_RaySensor.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_RaySensor.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SCA_AddObjectActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SCA_AddObjectActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SCA_DynamicActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SCA_DynamicActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SCA_EndObjectActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SCA_EndObjectActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SCA_ReplaceMeshActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SCA_ReplaceMeshActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ScalarInterpolator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ScalarInterpolator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ScalingInterpolator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_ScalingInterpolator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_Scene.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_Scene.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SceneActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SceneActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SG_BoneParentNodeRelationship.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SG_BoneParentNodeRelationship.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SG_NodeRelationships.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SG_NodeRelationships.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SoundActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_SoundActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_StateActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_StateActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TimeCategoryLogger.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TimeCategoryLogger.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TimeLogger.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TimeLogger.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TouchEventManager.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TouchEventManager.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TouchSensor.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TouchSensor.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TrackToActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_TrackToActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_VehicleWrapper.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_VehicleWrapper.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_VertexProxy.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_VertexProxy.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_VisibilityActuator.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_VisibilityActuator.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_WorldInfo.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_WorldInfo.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_WorldIpoController.cpp recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
KX_WorldIpoController.h recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
Makefile recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00
SConscript recopy fresh game engien from trunk 2010-09-04 19:06:15 +00:00