blender/source/gameengine
Campbell Barton 8fcac6820a KX_PythonInit.cpp - workaround for current sandbox and possible fix. no real change for now but others may want to look into it.
blendef.h - removed some unused defines.
editipo_mods.c - deselect all was selecting instead.
2008-09-22 04:18:17 +00:00
..
BlenderRoutines Fix zoom level and clipping to be consistent with the viewport 2008-09-15 00:11:30 +00:00
Converter BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hooking up / deform graphics mesh and choose collision shape. 2008-09-21 15:17:50 +00:00
Expressions [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
GameLogic game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case 2008-09-21 05:38:28 +00:00
GamePlayer [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
Ketsji KX_PythonInit.cpp - workaround for current sandbox and possible fix. no real change for now but others may want to look into it. 2008-09-22 04:18:17 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hooking up / deform graphics mesh and choose collision shape. 2008-09-21 15:17:50 +00:00
PyDoc Game engine: added Rasterizer.get/setMaterialMode to set texface, 2008-09-13 19:19:51 +00:00
Rasterizer [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00