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Joystick
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game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case
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2008-09-21 05:38:28 +00:00 |
CMakeLists.txt
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
Makefile
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converted my gen_utils.h fix to PyObjectPlus.h
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2008-09-06 14:13:31 +00:00 |
SCA_2DFilterActuator.cpp
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Fix for bug #17620: the motion blur actuator did not work correct
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2008-09-15 00:57:11 +00:00 |
SCA_2DFilterActuator.h
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improvement of 2d-filter custom shader,
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2008-07-12 10:21:37 +00:00 |
SCA_ActuatorEventManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_ActuatorEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_ActuatorSensor.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_ActuatorSensor.h
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
SCA_AlwaysEventManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_AlwaysEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_AlwaysSensor.cpp
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BGE patch: add state engine support in the logic bricks.
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2008-06-22 14:23:57 +00:00 |
SCA_AlwaysSensor.h
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BGE patch: add state engine support in the logic bricks.
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2008-06-22 14:23:57 +00:00 |
SCA_ANDController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_ANDController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_DelaySensor.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_DelaySensor.h
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BGE patch: New Delay sensor (derived from patch #17472)
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2008-08-16 20:45:37 +00:00 |
SCA_EventManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_EventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_ExpressionController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_ExpressionController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_IActuator.cpp
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BGE patch: add state engine support in the logic bricks.
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2008-06-22 14:23:57 +00:00 |
SCA_IActuator.h
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BGE logic patch: new "Add" mode for Ipo actuator, several corrections in state system.
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2008-07-08 12:18:43 +00:00 |
SCA_IController.cpp
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BGE state system improvement: the sensor with Level option enabled will trigger the controller of a newly activated state, even if the sensor is already connected to an active state; new isTriggered() python function to determine which sensor triggered the current controller.
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2008-08-23 11:54:27 +00:00 |
SCA_IController.h
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BGE patch: add state engine support in the logic bricks.
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2008-06-22 14:23:57 +00:00 |
SCA_IInputDevice.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_IInputDevice.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_ILogicBrick.cpp
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converted my gen_utils.h fix to PyObjectPlus.h
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2008-09-06 14:13:31 +00:00 |
SCA_ILogicBrick.h
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BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.
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2008-07-19 07:45:19 +00:00 |
SCA_IObject.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_IObject.h
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BGE logic patch: new "Add" mode for Ipo actuator, several corrections in state system.
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2008-07-08 12:18:43 +00:00 |
SCA_IScene.cpp
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BGE bug fix: crash at exit when object with Radar/Near sensor has debug properties
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2008-04-19 21:15:37 +00:00 |
SCA_IScene.h
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BGE bug fix: crash at exit when object with Radar/Near sensor has debug properties
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2008-04-19 21:15:37 +00:00 |
SCA_ISensor.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_ISensor.h
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BGE state system improvement: the sensor with Level option enabled will trigger the controller of a newly activated state, even if the sensor is already connected to an active state; new isTriggered() python function to determine which sensor triggered the current controller.
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2008-08-23 11:54:27 +00:00 |
SCA_JoystickManager.cpp
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game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case
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2008-09-21 05:38:28 +00:00 |
SCA_JoystickManager.h
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BGE patch approved: BGE Multiple Joysticks
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2008-08-31 18:42:58 +00:00 |
SCA_JoystickSensor.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_JoystickSensor.h
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BGE joystick sensor bugfix, was sending true events logic tick (as if the true pulse option was enabled).
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2008-09-02 02:03:03 +00:00 |
SCA_KeyboardManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_KeyboardManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_KeyboardSensor.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_KeyboardSensor.h
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BGE patch: add state engine support in the logic bricks.
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2008-06-22 14:23:57 +00:00 |
SCA_LogicManager.cpp
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BGE state system improvement: the sensor with Level option enabled will trigger the controller of a newly activated state, even if the sensor is already connected to an active state; new isTriggered() python function to determine which sensor triggered the current controller.
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2008-08-23 11:54:27 +00:00 |
SCA_LogicManager.h
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BGE state system improvement: the sensor with Level option enabled will trigger the controller of a newly activated state, even if the sensor is already connected to an active state; new isTriggered() python function to determine which sensor triggered the current controller.
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2008-08-23 11:54:27 +00:00 |
SCA_MouseManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_MouseManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_MouseSensor.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_MouseSensor.h
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BGE patch: add state engine support in the logic bricks.
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2008-06-22 14:23:57 +00:00 |
SCA_NANDController.cpp
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BGE patch: Add NAND, NOR, XOR, XNOR controllers.
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2008-06-23 20:41:18 +00:00 |
SCA_NANDController.h
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BGE patch: Add NAND, NOR, XOR, XNOR controllers.
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2008-06-23 20:41:18 +00:00 |
SCA_NORController.cpp
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BGE patch: Add NAND, NOR, XOR, XNOR controllers.
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2008-06-23 20:41:18 +00:00 |
SCA_NORController.h
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BGE patch: Add NAND, NOR, XOR, XNOR controllers.
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2008-06-23 20:41:18 +00:00 |
SCA_ORController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_ORController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_PropertyActuator.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_PropertyActuator.h
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BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.
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2008-07-19 07:45:19 +00:00 |
SCA_PropertyEventManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_PropertyEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_PropertySensor.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_PropertySensor.h
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BGE patch: add state engine support in the logic bricks.
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2008-06-22 14:23:57 +00:00 |
SCA_PythonController.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_PythonController.h
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_RandomActuator.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_RandomActuator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_RandomEventManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_RandomEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_RandomNumberGenerator.cpp
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big warning hunt commit
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2005-03-09 19:45:59 +00:00 |
SCA_RandomNumberGenerator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_RandomSensor.cpp
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[#17600] char* -> const char*
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2008-09-20 11:08:35 +00:00 |
SCA_RandomSensor.h
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BGE patch: add state engine support in the logic bricks.
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2008-06-22 14:23:57 +00:00 |
SCA_TimeEventManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_TimeEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_XNORController.cpp
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BGE patch: Add NAND, NOR, XOR, XNOR controllers.
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2008-06-23 20:41:18 +00:00 |
SCA_XNORController.h
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BGE patch: Add NAND, NOR, XOR, XNOR controllers.
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2008-06-23 20:41:18 +00:00 |
SCA_XORController.cpp
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BGE patch: Add NAND, NOR, XOR, XNOR controllers.
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2008-06-23 20:41:18 +00:00 |
SCA_XORController.h
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BGE patch: Add NAND, NOR, XOR, XNOR controllers.
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2008-06-23 20:41:18 +00:00 |
SConscript
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game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case
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2008-09-21 05:38:28 +00:00 |